Elra Finch
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Elra Finch is the general goods merchant at B8 in the current test world.
Getting started
Find Elra Finch at B8 in Northwick. Their role is general goods merchant. Use the daily-routine waypoints if they have moved; the game-clock time is a destination schedule and walking or interruptions can delay arrival. Open the shop to check current shared stock before gathering purchase money. An item accepted for sale is not necessarily stocked for purchase. Conversation options depend on quest progress; check the linked request before bringing its hand-in items.
| Elra: Could you ask Sable whether she expects | Offers quest |
| Conversation 008 | Offers quest |
| Let us trade. | Browse current shop stock |
Plan a shopping stop
Suggestion: bring a replacement supply for the activity you intend to repeat. Check the current stock and quality before confirming a purchase; rotating material offers and beginner stock follow separate refill rules.
| Logs | See rotating trader offer / Variable |
| Linen cloth | See rotating trader offer / Variable |
| Empty vial | See rotating trader offer / Variable |
| Wooden sticks | See rotating trader offer / Variable |
| Seeds | See rotating trader offer / Variable |
| Plant fibre | See rotating trader offer / Variable |
| Rope | 8 / 3 |
| Sand | See rotating trader offer / Variable |
Find it in the world
- Elra FinchBuilding reference point. The marker identifies the building, not its doorway or a live character.
- Area reference point
Source-coordinate schematic. Building and area pins are reference points; terrain, doorways and walkable paths are not drawn. Characters can move during their routines.
Quests and requests
| Elra: Could you ask Sable whether she expects | Could you ask Sable whether she expects to arrive before evening? An honest maybe is better than a confident guess. |
Buy from this merchant
Standard quality beginner stock is shared between online players. Its capped refill is hourly. Rows marked as rotating offers follow the separate four-hour material rotation and may be absent from the current assortment.
| Logs | See rotating trader offer | Variable |
| Linen cloth | See rotating trader offer | Variable |
| Empty vial | See rotating trader offer | Variable |
| Wooden sticks | See rotating trader offer | Variable |
| Seeds | See rotating trader offer | Variable |
| Plant fibre | See rotating trader offer | Variable |
| Rope | 8 | 3 |
| Sand | See rotating trader offer | Variable |
Sell to this merchant
Acceptance does not imply an item is stocked for purchase. Item pages list catalog base sale values.
Daily routine
These are game-clock routine waypoints; walking and interruptions can delay arrival.
| 0 | Resting at home | -875.99, 9302.4308, 1547.3446 |
| 6.5 | At work | -551.665, 9494.9058, 900.2696 |
| 12 | Taking a midday break | -611.665, 9554.9058, 900.2696 |
| 14 | At work | -551.665, 9494.9058, 900.2696 |
| 18.5 | Taking an evening break | -611.665, 9554.9058, 900.2696 |
| 21 | Resting at home | -875.99, 9302.4308, 1547.3446 |
Conversation and services
Replies are conditional on conversation and quest progress; this list includes options from different stages.
| What do you sell? | talk |
| Do expeditions buy here? | talk |
| Who brings your supplies? | talk |
| Do you extend credit? | talk |
| Does everyone expect you to have everything? | talk |
| May I see what is in stock? | talk |
| About a personal request. | talk |
| Goodbye. | talk |
| I have another question. | talk |
| That sounds thankless. | talk |
| Isn't that simply your job? | talk |
| Leave. | close |
| Let us trade. | shop |
| I'll help. | request-accept |
| I can't take that on right now. | talk |
| I understand. I will pass that on. | request-confirm |
| I will come back to this. | talk |
| Do you need help with anything? | talk |
| About what you asked me to do... | talk |
| Sable expects to arrive before evening, depending on the wheel check. It isn't a promise. | request-complete |
| Sable asks whether your unloading space is clear. | request-ask |
| Which of these two marked parcels is for Mara? | request-ask |
Linked from 6 articles
Sources & technical details Recorded data and provenance
This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.
- Source ID
npc:resident.0- Content status
- Current F0 test world; not final world canon
- Runtime ID
- resident.0
- Person ID
- lore.person.014
- Actor kind
- 0
- Appearance ID
- 0
- Interior ID
- prototype.training.house.building8
- Catalog version
- 24
- Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
- Content status
- Current F0 test world; not final world canon
- Runtime ID
- resident.0
- Person ID
- lore.person.014
- Role
- General Goods Merchant
- Site
- B8
- Location
- Northwick
- Actor kind
- 0
- Appearance ID
- 0
- Interior ID
- prototype.training.house.building8
- Shop
- general-store
Source files
Content/Dialogues/dialogues.jsonContent/Quests/quests.jsonContent/WorldCast/cast.jsonContent/WorldCast/life.jsonContent/WorldCast/merchants.jsonContent/WorldCast/vendor-stock.jsonSource/FantasyBenchmark/RPGNorthwickServices.cppSource/FantasyBenchmark/RPGSkillMeadows.hSource/FantasyBenchmark/RPGTrainingVillageLayout.hWiki/tools/player_guides.py