ItemCurrent prototype

Rimeheart pendant

Its paid empowerment increases the next Frost cast while adding an essence cost.

How to obtain

Choose a route you can currently access; a drop roll or rotating shop offer is not a guaranteed supply.

How to obtain
CraftMake Rimeheart pendantDivination 65; produces 1; Arcane Table

How to use

Equip this in the necklace / amulet slot. Meet Magic 60 before equipping it. Compare the quality row of the actual piece you own before replacing your equipment.

Appearance gallery

Prices and trading

The base sell price is the catalog value used for selling. It is not a player market estimate. Shop purchase prices, stock and special currencies are listed separately when a source exists.

How to make or recover

Each row is one operation. Full costs and requirements apply before starting. Recipe pages describe quality, burn chance, recovery rolls and field alternatives where relevant.

How to make or recover
Make Rimeheart pendantDivination65115Arcane source11 × Rimecrest core, 8 × Rime shards, 1 × Sapphire gold amulet, 10 × Arcane essence

Related articles

Linked from 6 articles
Sources & technical details Recorded data and provenance

This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.

Source ID
item:707
Item ID
707
Rarity tier (catalog)
1
Retired
No
Catalog version
24
Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
Item ID
707
Weight (g)
100
Stack limit
9,999
Base sell price (coins)
0
Equipment slot
Necklace / Amulet
Requirements
Magic 60
Quality
Fixed quality
Rarity tier (catalog)
1
Retired
No

Source files

  • Content/Appearance/bodies.json
  • GameData/Catalog/game.json
  • Source/FantasyBenchmark/Generated/RPGSlayerCatalog.h
  • Source/FantasyBenchmark/RPGAmmo.cpp
  • Source/FantasyBenchmark/RPGAppearance.cpp
  • Source/FantasyBenchmark/RPGArmour.cpp
  • Source/FantasyBenchmark/RPGArtificeItemModels.h
  • Source/FantasyBenchmark/RPGArtificeRecipes.cpp
  • Source/FantasyBenchmark/RPGBackComponent.cpp
  • Source/FantasyBenchmark/RPGBeetles.cpp
  • Source/FantasyBenchmark/RPGBeetles.h
  • Source/FantasyBenchmark/RPGBodies.cpp
  • Source/FantasyBenchmark/RPGButterflies.h
  • Source/FantasyBenchmark/RPGButterflyPotions.cpp
  • Source/FantasyBenchmark/RPGCanyonItems.h
  • Source/FantasyBenchmark/RPGCapeComponent.cpp
  • Source/FantasyBenchmark/RPGCoalMining.h
  • Source/FantasyBenchmark/RPGCombatPower.h
  • Source/FantasyBenchmark/RPGCombatTrees.h
  • Source/FantasyBenchmark/RPGCooking.h
  • Source/FantasyBenchmark/RPGEquipmentAttachmentFit.cpp
  • Source/FantasyBenchmark/RPGEquipmentAttachmentRows.cpp
  • Source/FantasyBenchmark/RPGEquipmentFitProbe.cpp
  • Source/FantasyBenchmark/RPGEquipmentFitProbe.h
  • Source/FantasyBenchmark/RPGFiremakingFuel.h
  • Source/FantasyBenchmark/RPGGearFit.cpp
  • Source/FantasyBenchmark/RPGHeadEquipmentFit.cpp
  • Source/FantasyBenchmark/RPGHeadEquipmentFit.h
  • Source/FantasyBenchmark/RPGIconLibrary.cpp
  • Source/FantasyBenchmark/RPGIconLibrary.h
  • Source/FantasyBenchmark/RPGImportMarket.h
  • Source/FantasyBenchmark/RPGIronArmour.cpp
  • Source/FantasyBenchmark/RPGItemIconWidget.h
  • Source/FantasyBenchmark/RPGLanternComponent.cpp
  • Source/FantasyBenchmark/RPGMarket.cpp
  • Source/FantasyBenchmark/RPGNecklaceComponent.cpp
  • Source/FantasyBenchmark/RPGNorthwickLayout.h
  • Source/FantasyBenchmark/RPGProductionRules.h
  • Source/FantasyBenchmark/RPGProgression.cpp
  • Source/FantasyBenchmark/RPGSlayerItemCombat.cpp
  • Source/FantasyBenchmark/RPGSlayerItemModels.h
  • Source/FantasyBenchmark/RPGSlayerItemPresentation.cpp
  • Source/FantasyBenchmark/RPGSlayerSkilling.cpp
  • Source/FantasyBenchmark/RPGSpellFuel.cpp
  • Source/FantasyBenchmark/RPGSpellFuel.h
  • Source/FantasyBenchmark/RPGSteelArmour.cpp
  • Source/FantasyBenchmark/RPGStoneheartWeapons.h
  • Source/FantasyBenchmark/RPGSummoningComponent.cpp
  • Source/FantasyBenchmark/RPGSummoningState.cpp
  • Source/FantasyBenchmark/RPGTindleComponent.cpp
  • Source/FantasyBenchmark/RPGTraderImportModels.h
  • Source/FantasyBenchmark/RPGTraderImports.cpp
  • Source/FantasyBenchmark/RPGUnit.cpp
  • Source/FantasyBenchmark/RPGWorldStreaming.cpp
  • Wiki/content/equipment-media.json
  • Wiki/tools/player_guides.py

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