BROWSE THE COMPENDIUM

Skills

Training methods, experience, progression and level unlocks.

22 current articles
Showing 22 current articles
Skill

Athletics

Travel on foot and complete climbing, crawling and jumping routes for Athletics XP.

Skill

Cooking

Cook raw fish and meat at a cooking station. Completed attempts grant Cooking XP.

Skill

Crafting

Open geodes, cut gems, recover Engineering parts from scraps, and craft equipment and wool capes. Turn beetles into dyes: basic colours at Crafting 1, special patterns at 25. Dye capes or Masterwork armour at a Crafting table.

Skill

Defence

Choose Balanced or Defensive to train through attacks. Enemy hits and Guard also grant XP on victory.

Skill

Dexterity

Use daggers or bows. XP follows your damage when the enemy falls.

Skill

Divination

Find hidden, temporary scroll fragments with an equipped Tindle. Activate raw crystals into essence and enchant gem-set jewellery at an Arcane source. Original fragment discoveries, completed Concord expeditions and binding a Hollowed pendant grant Divination XP; higher levels sense farther and reveal rarer scrolls.

Skill

Engineering

Build equipment at an Engineering bench. Install, repair and dismantle enhancements using recovered parts. Its skill tree supports bench work, components and enhancements.

Skill

Firemaking

Feed Firewood into your placed fire to train Firemaking. Invest in its skill tree to improve field preparation, feeding and fuel use.

Skill

Fishing

Catch daytime fish at Fishing 1, 10 and 25. Night fishing with Firefly bait starts at 25, with further catches at 30 and 40. Successful catches grant Fishing XP.

Skill

Fletching

Fletch bows and Arrows, or turn Logs into Firewood and Wooden sticks.

Skill

Herblore

Gather useful wild plants for herbs, Seeds and Plant fibre; brew healing draughts.

Skill

Hunting

Catch wild beetles with your bug net from Hunting 1 to 70; rarer species grant more XP and yield special dyes. Catch fireflies at night for bait, butterflies by day for dust, and glowing night moths for coloured lanterns. Follow deer tracks or use bird traps for other Hunting rewards.

Skill

Magic

Deal direct spell damage to train Magic when the enemy falls. Casts consume Arcane essence; basic lessons and learned scrolls have their own Magic requirements.

Skill

Mining

Mine Iron ore, Sandstone, Granite walls, Arcane crystal and Gold ore from Mining 30. Stone deposits may also yield geodes. Arcane crystal rarely yields Soul Gems; higher Mining improves their quality.

Skill

Slayer

Take assignments from Kael Ashward at the Gloamwood watch fire. Defeat assigned Gloamthorns, Firewolves (Slayer 15) or Whispers (Slayer 25) for Slayer XP, then return for gold, bonus XP and Slayer points.

Skill

Smithing

Smelt metal and forge metal equipment.

Skill

Strength

Use swords or heavy crossbows. XP follows damage when the enemy falls.

Skill

Summoning

Capture the souls of defeated combat creatures in Soul Gems. Command one companion, assist your own work, carry more, or manifest bound weapons and tools. Open Summoning to study lessons and manage your collection.

Skill

Survival

Purify water, discover new places and resource sites, gather new resources, and recover at campfires after meaningful victories. Discoveries are recorded in Quests & Lore. Prepare simple meals at a burning fire from Survival 5, Rope and Bowstring from 15, selected draughts at a burning fire from 25, and selected Engineering recipes on site from 35. No carried mortar or tool roll is required; each recipe retains its own skill and ingredient requirements. Its skill tree supports water purification, field work and packed supplies.

Skill

Thieving

Pick chests in Traders Camp with a Lockpick. Failed attempts give a little Thieving XP; opening it gives more. A pick can break, and the chest has a shared cooldown.

Skill

Vitality

Defeat enemies: actual damage contribution.

Skill

Woodcutting

Cut timber and gather logs.

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