ItemCurrent prototype

Surehand amulet

Enchanted gold jewellery. Grants +2 direct physical damage (%) while equipped. Its permanent Divination enchantment has no enhancement wear.

How to obtain

Choose a route you can currently access; a drop roll or rotating shop offer is not a guaranteed supply.

How to obtain
CraftMake Surehand amuletDivination 45; produces 1; Arcane Table

How to use

Equip this in the necklace / amulet slot. Compare the quality row of the actual piece you own before replacing your equipment.

Appearance gallery

Prices and trading

The base sell price is the catalog value used for selling. It is not a player market estimate. Shop purchase prices, stock and special currencies are listed separately when a source exists.

How to make or recover

Each row is one operation. Full costs and requirements apply before starting. Recipe pages describe quality, burn chance, recovery rolls and field alternatives where relevant.

How to make or recover
Make Surehand amuletDivination45135Arcane source11 × Topaz gold amulet, 100 × Arcane essence
Linked from 4 articles
Sources & technical details Recorded data and provenance

This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.

Source ID
item:588
Item ID
588
Rarity tier (catalog)
1
Retired
No
Catalog version
24
Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
Item ID
588
Weight (g)
100
Stack limit
9,999
Base sell price (coins)
0
Equipment slot
Necklace / Amulet
Requirements
No skill or quest requirement in the item catalog.
Quality
Fixed quality
Rarity tier (catalog)
1
Retired
No
Direct physical damage (%)
2

Source files

  • Content/Appearance/bodies.json
  • GameData/Catalog/game.json
  • Source/FantasyBenchmark/Generated/RPGSlayerCatalog.h
  • Source/FantasyBenchmark/RPGAmmo.cpp
  • Source/FantasyBenchmark/RPGAppearance.cpp
  • Source/FantasyBenchmark/RPGArmour.cpp
  • Source/FantasyBenchmark/RPGArtificeItemModels.h
  • Source/FantasyBenchmark/RPGArtificeRecipes.cpp
  • Source/FantasyBenchmark/RPGBackComponent.cpp
  • Source/FantasyBenchmark/RPGBeetles.cpp
  • Source/FantasyBenchmark/RPGBeetles.h
  • Source/FantasyBenchmark/RPGBodies.cpp
  • Source/FantasyBenchmark/RPGButterflies.h
  • Source/FantasyBenchmark/RPGButterflyPotions.cpp
  • Source/FantasyBenchmark/RPGCanyonItems.h
  • Source/FantasyBenchmark/RPGCapeComponent.cpp
  • Source/FantasyBenchmark/RPGCoalMining.h
  • Source/FantasyBenchmark/RPGCombatPower.h
  • Source/FantasyBenchmark/RPGCombatTrees.h
  • Source/FantasyBenchmark/RPGCooking.h
  • Source/FantasyBenchmark/RPGEquipmentAttachmentFit.cpp
  • Source/FantasyBenchmark/RPGEquipmentAttachmentRows.cpp
  • Source/FantasyBenchmark/RPGEquipmentFitProbe.cpp
  • Source/FantasyBenchmark/RPGEquipmentFitProbe.h
  • Source/FantasyBenchmark/RPGFiremakingFuel.h
  • Source/FantasyBenchmark/RPGGearFit.cpp
  • Source/FantasyBenchmark/RPGHeadEquipmentFit.cpp
  • Source/FantasyBenchmark/RPGHeadEquipmentFit.h
  • Source/FantasyBenchmark/RPGIconLibrary.cpp
  • Source/FantasyBenchmark/RPGIconLibrary.h
  • Source/FantasyBenchmark/RPGImportMarket.h
  • Source/FantasyBenchmark/RPGIronArmour.cpp
  • Source/FantasyBenchmark/RPGItemIconWidget.h
  • Source/FantasyBenchmark/RPGLanternComponent.cpp
  • Source/FantasyBenchmark/RPGMarket.cpp
  • Source/FantasyBenchmark/RPGNecklaceComponent.cpp
  • Source/FantasyBenchmark/RPGNorthwickLayout.h
  • Source/FantasyBenchmark/RPGProductionRules.h
  • Source/FantasyBenchmark/RPGProgression.cpp
  • Source/FantasyBenchmark/RPGSlayerItemCombat.cpp
  • Source/FantasyBenchmark/RPGSlayerItemModels.h
  • Source/FantasyBenchmark/RPGSlayerItemPresentation.cpp
  • Source/FantasyBenchmark/RPGSlayerSkilling.cpp
  • Source/FantasyBenchmark/RPGSpellFuel.cpp
  • Source/FantasyBenchmark/RPGSpellFuel.h
  • Source/FantasyBenchmark/RPGSteelArmour.cpp
  • Source/FantasyBenchmark/RPGStoneheartWeapons.h
  • Source/FantasyBenchmark/RPGSummoningComponent.cpp
  • Source/FantasyBenchmark/RPGSummoningState.cpp
  • Source/FantasyBenchmark/RPGTindleComponent.cpp
  • Source/FantasyBenchmark/RPGTraderImportModels.h
  • Source/FantasyBenchmark/RPGTraderImports.cpp
  • Source/FantasyBenchmark/RPGUnit.cpp
  • Source/FantasyBenchmark/RPGWorldStreaming.cpp
  • Wiki/content/equipment-media.json
  • Wiki/tools/player_guides.py

Type a name, ingredient, reward or question to explore the compendium.

↑ ↓ to move Enter to openEsc to close