Fish
A meal that restores up to 20 HP over 10 seconds outside combat and adds 0.5 kg carry capacity for 5 minutes. Replaces your current meal. It can also restore up to 20 maximum HP lost to wounds. Paid wound healing resumes after logout; the carry bonus ends on logout.
On this page
At a glance

- Item ID
- 34
- Weight (g)
- 500
- Stack limit
- 9,999
- Base sell price (coins)
- 2
- Equipment slot
- Not equippable
- Requirements
- No skill or quest requirement in the item catalog.
- Quality
- Fixed quality
- Rarity tier (catalog)
- 0
- Retired
- No
- Healing (HP)
- 20
- Healing duration (seconds)
- 10
- Meal carry bonus (g)
- 500
- Carry duration (seconds)
- 300
Prices and trading
The base sell price is the catalog value used for selling. It is not a player market estimate. Shop purchase prices, stock and special currencies are listed separately when a source exists.
How to make or recover
Each row is one operation. Full costs and requirements apply before starting. Recipe pages describe quality, burn chance, recovery rolls and field alternatives where relevant.
| Recipe | Skill | Level | Base XP | Station | Output / chance | Ingredients |
|---|---|---|---|---|---|---|
| Make Fish | Cooking | 1 | 20 | Cooking pot | 1 | 1 × Raw fish |
Linked from
Continue exploring articles that reference Fish.
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- Make FishRecipe
Sources & notes
This article reflects source definitions in the current prototype. A listed value is not a claim of live release verification. Read the source policy.
GameData/Catalog/game.jsonSource/FantasyBenchmark/RPGCooking.hSource/FantasyBenchmark/RPGIconLibrary.cppSource/FantasyBenchmark/RPGIconLibrary.hSource/FantasyBenchmark/RPGItemIconWidget.hSource/FantasyBenchmark/RPGProgression.cpp