Scaleweave hood
On this page
Crafted monster-material armour. Quality improves its normal protection; no additional set bonus or Slayer wearing requirement.
How to obtain
Choose a route you can currently access; a drop roll or rotating shop offer is not a guaranteed supply.
| Craft | Make Scaleweave hood | Crafting 25; produces 1; Crafting table |
How to use
Equip this in the head slot. Meet Dexterity 30 before equipping it. Compare the quality row of the actual piece you own before replacing your equipment. Matching pieces: Scaleweave armour.
| Scaleweave armour | Equipment family | Scaleweave armour groups the matching head, chest, legs pieces. Each piece links to its requirements, production and individual equipment stats. |
Appearance gallery
View Scaleweave hood in the recorded images below. Select an image to see it at full size.
2 images
Worn in the complete Scaleweave armour outfit. Native game screenshot, masculine average body, front view.
Image source
Wiki/content/equipment-proof/0fde962fd019019ffb33/EquipmentFit.txt
Worn in the complete Scaleweave armour outfit. Native game screenshot, masculine average body, rear three-quarter view.
Image source
Wiki/content/equipment-proof/0fde962fd019019ffb33/EquipmentFit.txtEquipment sets
Scaleweave armour
Scaleweave armour groups the matching head, chest, legs pieces. Each piece links to its requirements, production and individual equipment stats.
Prices and trading
The base sell price is the catalog value used for selling. It is not a player market estimate. Shop purchase prices, stock and special currencies are listed separately when a source exists.
Equipment stats by quality
Values for this item alone, before penetration, other equipment, talents and shared caps. A shield worn on the Back applies 50% of its armour and Dexterity penalty.
| Standard | 1.1333 | 3.2258 | 5 | 0 | 0 |
| Fine | 1.2467 | 3.537 | 5.4 | 0 | 0 |
| Refined | 1.36 | 3.8462 | 5.8 | 0 | 0 |
| Superior | 1.4733 | 4.1534 | 6.2 | 0 | 0 |
| Exceptional | 1.5867 | 4.4586 | 6.6 | 0 | 0 |
| Masterwork | 1.7 | 4.7619 | 7 | 0 | 0 |
How to make or recover
Each row is one operation. Full costs and requirements apply before starting. Recipe pages describe quality, burn chance, recovery rolls and field alternatives where relevant.
| Make Scaleweave hood | Crafting | 25 | 65 | Crafting table | 1 | 4 × Lizardman scales, 2 × Linen cloth, 1 × Supple lizard sinew |
Linked from 6 articles
- Scaleweave armourEquipment set
- Elra FinchNPC
- Maud KestNPC
- Sable MerrinNPC
- Make Scaleweave hoodRecipe
- DexteritySkill
Sources & technical details Recorded data and provenance
This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.
- Source ID
item:682- Item ID
- 682
- Rarity tier (catalog)
- 1
- Retired
- No
- Catalog version
- 24
- Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
- Item ID
- 682
- Weight (g)
- 450
- Stack limit
- 9,999
- Base sell price (coins)
- 0
- Equipment slot
- Head
- Requirements
- Dexterity 30
- Quality
- Standard / Fine / Refined / Superior / Exceptional / Masterwork
- Rarity tier (catalog)
- 1
- Retired
- No
- Equipment family
- Scaleweave armour
Source files
Content/Appearance/bodies.jsonGameData/Catalog/game.jsonSource/FantasyBenchmark/Generated/RPGSlayerCatalog.hSource/FantasyBenchmark/RPGAmmo.cppSource/FantasyBenchmark/RPGAppearance.cppSource/FantasyBenchmark/RPGArmour.cppSource/FantasyBenchmark/RPGArtificeItemModels.hSource/FantasyBenchmark/RPGArtificeRecipes.cppSource/FantasyBenchmark/RPGBackComponent.cppSource/FantasyBenchmark/RPGBeetles.cppSource/FantasyBenchmark/RPGBeetles.hSource/FantasyBenchmark/RPGBodies.cppSource/FantasyBenchmark/RPGButterflies.hSource/FantasyBenchmark/RPGButterflyPotions.cppSource/FantasyBenchmark/RPGCanyonItems.hSource/FantasyBenchmark/RPGCapeComponent.cppSource/FantasyBenchmark/RPGCoalMining.hSource/FantasyBenchmark/RPGCombatPower.hSource/FantasyBenchmark/RPGCombatTrees.hSource/FantasyBenchmark/RPGCooking.hSource/FantasyBenchmark/RPGEquipmentAttachmentFit.cppSource/FantasyBenchmark/RPGEquipmentAttachmentRows.cppSource/FantasyBenchmark/RPGEquipmentFitProbe.cppSource/FantasyBenchmark/RPGEquipmentFitProbe.hSource/FantasyBenchmark/RPGFiremakingFuel.hSource/FantasyBenchmark/RPGGearFit.cppSource/FantasyBenchmark/RPGHeadEquipmentFit.cppSource/FantasyBenchmark/RPGHeadEquipmentFit.hSource/FantasyBenchmark/RPGIconLibrary.cppSource/FantasyBenchmark/RPGIconLibrary.hSource/FantasyBenchmark/RPGImportMarket.hSource/FantasyBenchmark/RPGIronArmour.cppSource/FantasyBenchmark/RPGItemIconWidget.hSource/FantasyBenchmark/RPGLanternComponent.cppSource/FantasyBenchmark/RPGMarket.cppSource/FantasyBenchmark/RPGNecklaceComponent.cppSource/FantasyBenchmark/RPGNorthwickLayout.hSource/FantasyBenchmark/RPGProductionRules.hSource/FantasyBenchmark/RPGProgression.cppSource/FantasyBenchmark/RPGSlayerItemCombat.cppSource/FantasyBenchmark/RPGSlayerItemModels.hSource/FantasyBenchmark/RPGSlayerItemPresentation.cppSource/FantasyBenchmark/RPGSlayerSkilling.cppSource/FantasyBenchmark/RPGSpellFuel.cppSource/FantasyBenchmark/RPGSpellFuel.hSource/FantasyBenchmark/RPGSteelArmour.cppSource/FantasyBenchmark/RPGStoneheartWeapons.hSource/FantasyBenchmark/RPGSummoningComponent.cppSource/FantasyBenchmark/RPGSummoningState.cppSource/FantasyBenchmark/RPGTindleComponent.cppSource/FantasyBenchmark/RPGTraderImportModels.hSource/FantasyBenchmark/RPGTraderImports.cppSource/FantasyBenchmark/RPGUnit.cppSource/FantasyBenchmark/RPGWorldStreaming.cppWiki/content/equipment-media.jsonWiki/tools/player_guides.py