Diamond gold ring
On this page
Unenchanted gem-set gold jewellery. Its gem determines the power obtained by enchanting it at an Arcane source using Divination and essence.
How to obtain
Choose a route you can currently access; a drop roll or rotating shop offer is not a guaranteed supply.
| Craft | Make Diamond gold ring | Smithing 65; produces 1; Smithing anvil |
How to use
Equip this in the ring 1 slot. Compare the quality row of the actual piece you own before replacing your equipment.
| Make Prismatic ring | 1 per operation | Divination 65; Arcane Table |
Appearance gallery
View Diamond gold ring in the recorded images below. Select an image to see it at full size.
2 images
Diamond gold ring equipped in game. Native game screenshot, masculine average body, front view.
Image source
Wiki/content/equipment-proof/0fde962fd019019ffb33/EquipmentFit.txt
Diamond gold ring equipped in game. Native game screenshot, masculine average body, rear three-quarter view.
Image source
Wiki/content/equipment-proof/0fde962fd019019ffb33/EquipmentFit.txtPrices and trading
The base sell price is the catalog value used for selling. It is not a player market estimate. Shop purchase prices, stock and special currencies are listed separately when a source exists.
How to make or recover
Each row is one operation. Full costs and requirements apply before starting. Recipe pages describe quality, burn chance, recovery rolls and field alternatives where relevant.
| Make Diamond gold ring | Smithing | 65 | 130 | Anvil / village forge | 1 | 1 × Gold bar, 1 × Cut Diamond |
Used in recipes
Amounts are the unmodified catalog costs per operation. Valid active talents or equipment can modify paid costs only where the game explicitly allows it.
| Make Prismatic ring | Divination | 65 | 130 | Arcane source | 1 | 1 × Prismatic ring |
Linked from 5 articles
- Elra FinchNPC
- Rhea VaneNPC
- Sable MerrinNPC
- Make Diamond gold ringRecipe
- Make Prismatic ringRecipe
Sources & technical details Recorded data and provenance
This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.
- Source ID
item:579- Item ID
- 579
- Rarity tier (catalog)
- 3
- Retired
- No
- Catalog version
- 24
- Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
- Item ID
- 579
- Weight (g)
- 50
- Stack limit
- 9,999
- Base sell price (coins)
- 0
- Equipment slot
- Ring 1
- Requirements
- No skill or quest requirement in the item catalog.
- Quality
- Fixed quality
- Rarity tier (catalog)
- 3
- Retired
- No
Source files
Content/Appearance/bodies.jsonGameData/Catalog/game.jsonSource/FantasyBenchmark/Generated/RPGSlayerCatalog.hSource/FantasyBenchmark/RPGAmmo.cppSource/FantasyBenchmark/RPGAppearance.cppSource/FantasyBenchmark/RPGArmour.cppSource/FantasyBenchmark/RPGArtificeItemModels.hSource/FantasyBenchmark/RPGArtificeRecipes.cppSource/FantasyBenchmark/RPGBackComponent.cppSource/FantasyBenchmark/RPGBeetles.cppSource/FantasyBenchmark/RPGBeetles.hSource/FantasyBenchmark/RPGBodies.cppSource/FantasyBenchmark/RPGButterflies.hSource/FantasyBenchmark/RPGButterflyPotions.cppSource/FantasyBenchmark/RPGCanyonItems.hSource/FantasyBenchmark/RPGCapeComponent.cppSource/FantasyBenchmark/RPGCoalMining.hSource/FantasyBenchmark/RPGCombatPower.hSource/FantasyBenchmark/RPGCombatTrees.hSource/FantasyBenchmark/RPGCooking.hSource/FantasyBenchmark/RPGEquipmentAttachmentFit.cppSource/FantasyBenchmark/RPGEquipmentAttachmentRows.cppSource/FantasyBenchmark/RPGEquipmentFitProbe.cppSource/FantasyBenchmark/RPGEquipmentFitProbe.hSource/FantasyBenchmark/RPGFiremakingFuel.hSource/FantasyBenchmark/RPGGearFit.cppSource/FantasyBenchmark/RPGHeadEquipmentFit.cppSource/FantasyBenchmark/RPGHeadEquipmentFit.hSource/FantasyBenchmark/RPGIconLibrary.cppSource/FantasyBenchmark/RPGIconLibrary.hSource/FantasyBenchmark/RPGImportMarket.hSource/FantasyBenchmark/RPGIronArmour.cppSource/FantasyBenchmark/RPGItemIconWidget.hSource/FantasyBenchmark/RPGLanternComponent.cppSource/FantasyBenchmark/RPGMarket.cppSource/FantasyBenchmark/RPGNecklaceComponent.cppSource/FantasyBenchmark/RPGNorthwickLayout.hSource/FantasyBenchmark/RPGProductionRules.hSource/FantasyBenchmark/RPGProgression.cppSource/FantasyBenchmark/RPGSlayerItemCombat.cppSource/FantasyBenchmark/RPGSlayerItemModels.hSource/FantasyBenchmark/RPGSlayerItemPresentation.cppSource/FantasyBenchmark/RPGSlayerSkilling.cppSource/FantasyBenchmark/RPGSpellFuel.cppSource/FantasyBenchmark/RPGSpellFuel.hSource/FantasyBenchmark/RPGSteelArmour.cppSource/FantasyBenchmark/RPGStoneheartWeapons.hSource/FantasyBenchmark/RPGSummoningComponent.cppSource/FantasyBenchmark/RPGSummoningState.cppSource/FantasyBenchmark/RPGTindleComponent.cppSource/FantasyBenchmark/RPGTraderImportModels.hSource/FantasyBenchmark/RPGTraderImports.cppSource/FantasyBenchmark/RPGUnit.cppSource/FantasyBenchmark/RPGWorldStreaming.cppWiki/content/equipment-media.jsonWiki/tools/player_guides.py