ItemCurrent prototype

Oak logs

Specialty timber. Fletch into matching Firewood or extra Wooden sticks.

How to obtain

Choose a route you can currently access; a drop roll or rotating shop offer is not a guaranteed supply.

How to obtain
Gather or searchOakWoodcutting 10; Cut a standing oak after reaching Woodcutting 10. Successful cuts give timber; misses give no timber. Stumps regrow after depletion.
Additional dropBriar marauderUse the encounter's reward table for its personal eligibility, quantity and exact roll; Hollow Ruins
Additional dropAsh acolyteUse the encounter's reward table for its personal eligibility, quantity and exact roll; Hollow Ruins
Additional dropGloamthornUse the encounter's reward table for its personal eligibility, quantity and exact roll; Gloamwood
Additional dropWarden's sentinelUse the encounter's reward table for its personal eligibility, quantity and exact roll; Hollow Ruins
Additional dropDredger ScoutUse the encounter's reward table for its personal eligibility, quantity and exact roll; Brackenrest
Additional dropDredger RoadguardUse the encounter's reward table for its personal eligibility, quantity and exact roll; Brackenrest
Additional dropDredger EnforcerUse the encounter's reward table for its personal eligibility, quantity and exact roll; Brackenrest
Additional dropGreenway DredgerUse the encounter's reward table for its personal eligibility, quantity and exact roll; Brackenrest
Additional dropGreenway DredgerUse the encounter's reward table for its personal eligibility, quantity and exact roll; Brackenrest
Additional dropMining DredgerUse the encounter's reward table for its personal eligibility, quantity and exact roll; Brackenrest
Additional dropMining DredgerUse the encounter's reward table for its personal eligibility, quantity and exact roll; Brackenrest
Additional dropDredger ForemanUse the encounter's reward table for its personal eligibility, quantity and exact roll; Brackenrest
Additional dropDredger Patrol GuardUse the encounter's reward table for its personal eligibility, quantity and exact roll; Brackenrest

How to use

Specialty timber. Fletch into matching Firewood or extra Wooden sticks.

How to use
Make Oak firewood1 per operationFletching 10; Knife tool (inventory)
Make Wooden sticks1 per operationFletching 10; Knife tool (inventory)
Make Canyon spear1 per operationFletching 35; Knife tool (inventory)
Make Spinehook spear2 per operationFletching 30; Knife tool (inventory)
Make Scaled recurve bow4 per operationFletching 35; Knife tool (inventory)

Prices and trading

The base sell price is the catalog value used for selling. It is not a player market estimate. Shop purchase prices, stock and special currencies are listed separately when a source exists.

Used in recipes

Amounts are the unmodified catalog costs per operation. Valid active talents or equipment can modify paid costs only where the game explicitly allows it.

Used in recipes
Make Oak firewoodFletching1012Knife tool (inventory)11 × Oak firewood
Make Wooden sticksFletching1012Knife tool (inventory)18 × Wooden sticks
Make Canyon spearFletching3590Knife tool (inventory)11 × Canyon spear
Make Spinehook spearFletching3075Knife tool (inventory)21 × Spinehook spear
Make Scaled recurve bowFletching3580Knife tool (inventory)41 × Scaled recurve bow
Linked from 24 articles
Sources & technical details Recorded data and provenance

This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.

Source ID
item:526
Item ID
526
Rarity tier (catalog)
0
Retired
No
Catalog version
24
Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
Item ID
526
Weight (g)
1,000
Stack limit
9,999
Base sell price (coins)
0
Equipment slot
Not equippable
Requirements
No skill or quest requirement in the item catalog.
Quality
Fixed quality
Rarity tier (catalog)
0
Retired
No

Source files

  • GameData/Catalog/game.json
  • Source/FantasyBenchmark/RPGBrackenrest.cpp
  • Source/FantasyBenchmark/RPGCombat.cpp
  • Source/FantasyBenchmark/RPGDredgerPatrols.cpp
  • Source/FantasyBenchmark/RPGEnemyCombatProfiles.cpp
  • Source/FantasyBenchmark/RPGEnemyTypes.h
  • Source/FantasyBenchmark/RPGIconLibrary.cpp
  • Source/FantasyBenchmark/RPGIconLibrary.h
  • Source/FantasyBenchmark/RPGInteractable.cpp
  • Source/FantasyBenchmark/RPGItemIconWidget.h
  • Source/FantasyBenchmark/RPGLoot.cpp
  • Source/FantasyBenchmark/RPGProgression.cpp
  • Source/FantasyBenchmark/RPGRareDrops.cpp
  • Source/FantasyBenchmark/RPGSkills.cpp
  • Source/FantasyBenchmark/RPGTreeTiers.h
  • Source/FantasyBenchmark/RPGWoodcutting.h
  • Wiki/tools/player_guides.py

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