Skill

Fishing

Catch daytime fish at Fishing 1, 10 and 25. Night fishing with Firefly bait starts at 25, with further catches at 30 and 40. Successful catches grant Fishing XP.

At a glance

Fishing skill icon
In-game skill icon
Skill ID
11
Active
Yes
Maximum level
99
XP storage cap
200,000,000
Skill tree
Yes

How to train

Catch daytime fish at Fishing 1, 10 and 25. Night fishing with Firefly bait starts at 25, with further catches at 30 and 40. Successful catches grant Fishing XP.

Level unlocks

Equipment entries list their catalog use requirement; all additional requirements still apply. A listed future species without a current test-world spawn cannot currently be captured there.

LevelUnlockTypeBase XPNotes
1Raw fishCatch—River and Still water, day
2Angler's Insight I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Fresh Catch I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Night Angler I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Patient Angler I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Quick Reel I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2School Sense I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Angler's Insight I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Fresh Catch I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Night Angler I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Patient Angler I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Quick Reel I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3School Sense I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Angler's Insight I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Fresh Catch I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Night Angler I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Patient Angler I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Quick Reel I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4School Sense I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Jory: I ve misplaced a float with twoQuest requirement—Other quest prerequisites and starting conditions still apply.
5Angler's Insight I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Fresh Catch I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Night Angler I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Patient Angler I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Quick Reel I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5School Sense I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Angler's Insight I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Fresh Catch I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Night Angler I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Patient Angler I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Quick Reel I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6School Sense I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
10Raw carpCatch—Still water, day
10Raw river troutCatch—River, day
10Angler's Knot RingEquipment / use requirement—Fishing 10
15Riverglass DraughtEquipment / use requirement—Fishing 15
20Angler's Insight II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Fresh Catch II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Night Angler II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Patient Angler II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Quick Reel II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20School Sense II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Night fishing with Firefly baitActivity—Use one Firefly bait per successful catch at night.
25Raw dusk daceCatch—River, night; Firefly bait
25Raw moonfinCatch—Still water, night; Firefly bait
25Raw perchCatch—River, day
25Raw pikeCatch—Still water, day
25Angler's Insight II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Fresh Catch II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Night Angler II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Patient Angler II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Quick Reel II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25School Sense II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Raw ember troutCatch—River, night; Firefly bait
30Raw reed tenchCatch—Still water, night; Firefly bait
30Tidecaller's ringEquipment / use requirement—Fishing 30
30Angler's Insight II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Fresh Catch II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Night Angler II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Patient Angler II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Quick Reel II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30School Sense II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Angler's Insight II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Angler's Insight synergy — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
35Fresh Catch II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Night Angler II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Patient Angler II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Quick Reel II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Quick Reel synergy — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
35School Sense II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35School Sense synergy — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
40Raw blackwater eelCatch—Still water, night; Firefly bait
40Raw stoneback barbelCatch—River, night; Firefly bait
40Angler's Insight II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Fresh Catch II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Night Angler II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Patient Angler II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Quick Reel II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40School Sense II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
50Angler's Insight III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Fresh Catch III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Night Angler III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Patient Angler III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Quick Reel III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50School Sense III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Angler's Insight III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Fresh Catch III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Night Angler III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Patient Angler III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Quick Reel III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60School Sense III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Angler's Insight III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Fresh Catch III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Night Angler III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Patient Angler III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Quick Reel III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70School Sense III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Deepcurrent AmuletEquipment / use requirement—Fishing 80
80Angler's Insight III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Fresh Catch III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Night Angler III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Patient Angler III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Quick Reel III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80School Sense III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Angler's Insight III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Fresh Catch III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Night Angler III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Patient Angler III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Quick Reel III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90School Sense III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.

XP to level

LevelTotal XPXP since previous level
100
28383
317491
4276102
5388112
6512124
7650138
8801151
9969168
101,154185
111,358204
121,584226
131,833249
142,107274
152,411304
162,746335
173,115369
183,523408
193,973450
204,470497
215,018548
225,624606
236,291667
247,028737
257,842814
268,740898
279,730990
2810,8241,094
2912,0311,207
3013,3631,332
3114,8331,470
3216,4561,623
3318,2471,791
3420,2241,977
3522,4062,182
3624,8152,409
3727,4732,658
3830,4082,935
3933,6483,240
4037,2243,576
4141,1713,947
4245,5294,358
4350,3394,810
4455,6495,310
4561,5125,863
4667,9836,471
4775,1277,144
4883,0147,887
4991,7218,707
50101,3339,612
51111,94510,612
52123,66011,715
53136,59412,934
54150,87214,278
55166,63615,764
56184,04017,404
57203,25419,214
58224,46621,212
59247,88623,420
60273,74225,856
61302,28828,546
62333,80431,516
63368,59934,795
64407,01538,416
65449,42842,413
66496,25446,826
67547,95351,699
68605,03257,079
69668,05163,019
70737,62769,576
71814,44576,818
72899,25784,812
73992,89593,638
741,096,278103,383
751,210,421114,143
761,336,443126,022
771,475,581139,138
781,629,200153,619
791,798,808169,608
801,986,068187,260
812,192,818206,750
822,421,087228,269
832,673,114252,027
842,951,373278,259
853,258,594307,221
863,597,792339,198
873,972,294374,502
884,385,776413,482
894,842,295456,519
905,346,332504,037
915,902,831556,499
926,517,253614,422
937,195,629678,376
947,944,614748,985
958,771,558826,944
969,684,577913,019
9710,692,6291,008,052
9811,805,6061,112,977
9913,034,4311,228,825

Skill points and talent ranks

Gain one skill point for every level above 1, kept separately for this skill. Each skill tree has six branches and three synergy nodes. Tier I rank requirements are levels 2–6 and cost 1 point per rank; tier II requires levels 20, 25, 30, 35 and 40 and costs 2 points per rank; tier III requires 50, 60, 70, 80 and 90 and costs 4 points per rank. A child node requires rank 3 in its parent. Synergies require level 35, rank 3 in both parents and 4 points; each adds two power to both linked original branches. Branch power has a level-dependent cap, reaching 35 at level 90. These are choices inside your earned budget, not a way to purchase every branch at once.

Related articles

Linked from

Continue exploring articles that reference Fishing.

Sources & notes

This article reflects source definitions in the current prototype. A listed value is not a claim of live release verification. Read the source policy.

  • Content/Quests/quests.json
  • Content/WorldCast/requests.json
  • GameData/Catalog/game.json
  • Source/FantasyBenchmark/RPGFishing.h
  • Source/FantasyBenchmark/RPGIconLibrary.cpp
  • Source/FantasyBenchmark/RPGIconLibrary.h
  • Source/FantasyBenchmark/RPGQuests.cpp
  • Source/FantasyBenchmark/RPGSkillRewards.cpp
  • Source/FantasyBenchmark/RPGSkills.cpp

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