Skill

Engineering

Build equipment at an Engineering bench. Install, repair and dismantle enhancements using recovered parts. Its skill tree supports bench work, components and enhancements.

At a glance

Engineering skill icon
In-game skill icon
Skill ID
15
Active
Yes
Maximum level
99
XP storage cap
200,000,000
Skill tree
Yes

How to train

Build equipment at an Engineering bench. Install, repair and dismantle enhancements using recovered parts. Its skill tree supports bench work, components and enhancements.

Level unlocks

Equipment entries list their catalog use requirement; all additional requirements still apply. A listed future species without a current test-world spawn cannot currently be captured there.

LevelUnlockTypeBase XPNotes
1Install Riveted liningRecipe24Engineering bench
1Make Bird trapRecipe12Engineering bench
1Make Firefly baitRecipe5Engineering bench
2Bench Rhythm I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Engineering Study I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Parts Organizer I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Swift Dismantling I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Swift Installation I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Swift Repairs I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Bench Rhythm I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Engineering Study I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Parts Organizer I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Swift Dismantling I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Swift Installation I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Swift Repairs I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Bench Rhythm I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Engineering Study I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Parts Organizer I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Swift Dismantling I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Swift Installation I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Swift Repairs I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Hobb: Dorian may recognise this hinge piece AskQuest requirement—Other quest prerequisites and starting conditions still apply.
5Install Balanced gripRecipe30Engineering bench
5Install Impact braceRecipe24Engineering bench
5Install Venom filterRecipe24Engineering bench
5Make Spring mechanismRecipe8Engineering bench
5Recover metal scraps from spineback platesRecipe6Engineering bench
5Bench Rhythm I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Engineering Study I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Parts Organizer I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Swift Dismantling I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Swift Installation I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Swift Repairs I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Bench Rhythm I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Engineering Study I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Parts Organizer I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Swift Dismantling I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Swift Installation I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Swift Repairs I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
7Make Azureveil lanternRecipe18Engineering bench
7Make Duskglow lanternRecipe18Engineering bench
7Make Emberglow lanternRecipe18Engineering bench
7Make Limespark lanternRecipe18Engineering bench
7Make Moonlace lanternRecipe18Engineering bench
7Make Mosslight lanternRecipe18Engineering bench
7Make Roseveil lanternRecipe18Engineering bench
7Make Tideglow lanternRecipe18Engineering bench
10Harlan: Something s getting through the outer fenceQuest requirement—Other quest prerequisites and starting conditions still apply.
10Install Flow braceRecipe36Engineering bench
10Install Lantern reflectorRecipe36Engineering bench
10Install Thorncutter gripRecipe24Engineering bench
10Make Hand crossbowRecipe18Engineering bench
15Install Ember liningRecipe36Engineering bench
15Install Reinforced limbsRecipe48Engineering bench
15Install Scale seam gripRecipe36Engineering bench
15Install Spineback cutterRecipe36Engineering bench
15Make Heavy crossbowRecipe30Engineering bench
15Recover metal scraps from lizardman scalesRecipe8Engineering bench
20Install Ashfang gripRecipe36Engineering bench
20Install Sensitive mechanismRecipe60Engineering bench
20Install Wind stabilizerRecipe48Engineering bench
20Make Reinforced longbowRecipe45Engineering bench
20Bench Rhythm II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Engineering Study II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Parts Organizer II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Swift Dismantling II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Swift Installation II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Swift Repairs II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Install Calibrated focusRecipe72Engineering bench
25Install Drake breathguardRecipe48Engineering bench
25Install Dusk wardRecipe48Engineering bench
25Install Resonant strikerRecipe48Engineering bench
25Install Root releaseRecipe48Engineering bench
25Make Prospector's lanternRecipe75Engineering bench
25Make Whisper lanternRecipe60Engineering bench
25Recover metal scraps from drake scale fragmentsRecipe12Engineering bench
25Bench Rhythm II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Engineering Study II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Parts Organizer II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Swift Dismantling II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Swift Installation II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Swift Repairs II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Install Rime insulatorRecipe48Engineering bench
30Install Siphon baffleRecipe48Engineering bench
30Make Mothkeeper's lanternRecipe80Engineering bench
30Bench Rhythm II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Engineering Study II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Parts Organizer II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Swift Dismantling II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Swift Installation II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Swift Repairs II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Recover metal scraps from gargoyle stone chipsRecipe14Engineering bench
35Bench Rhythm II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Bench Rhythm synergy — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
35Engineering Study II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Engineering Study synergy — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
35Parts Organizer II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Parts Organizer synergy — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
35Swift Dismantling II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Swift Installation II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Swift Repairs II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Install Glare baffleRecipe60Engineering bench
40Make Dawnwatch lanternRecipe90Engineering bench
40Bench Rhythm II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Engineering Study II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Parts Organizer II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Swift Dismantling II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Swift Installation II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Swift Repairs II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
45Clockwork AmuletEquipment / use requirement—Engineering 45
45Install Grounding liningRecipe60Engineering bench
50Install Runic bufferRecipe72Engineering bench
50Bench Rhythm III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Engineering Study III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Parts Organizer III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Swift Dismantling III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Swift Installation III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Swift Repairs III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
55Clockwork ConcentrateEquipment / use requirement—Engineering 55
60Bench Rhythm III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Engineering Study III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Parts Organizer III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Swift Dismantling III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Swift Installation III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Swift Repairs III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Bench Rhythm III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Engineering Study III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Parts Organizer III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Swift Dismantling III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Swift Installation III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Swift Repairs III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Bench Rhythm III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Engineering Study III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Parts Organizer III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Swift Dismantling III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Swift Installation III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Swift Repairs III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Bench Rhythm III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Engineering Study III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Parts Organizer III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Swift Dismantling III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Swift Installation III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Swift Repairs III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.

XP to level

LevelTotal XPXP since previous level
100
28383
317491
4276102
5388112
6512124
7650138
8801151
9969168
101,154185
111,358204
121,584226
131,833249
142,107274
152,411304
162,746335
173,115369
183,523408
193,973450
204,470497
215,018548
225,624606
236,291667
247,028737
257,842814
268,740898
279,730990
2810,8241,094
2912,0311,207
3013,3631,332
3114,8331,470
3216,4561,623
3318,2471,791
3420,2241,977
3522,4062,182
3624,8152,409
3727,4732,658
3830,4082,935
3933,6483,240
4037,2243,576
4141,1713,947
4245,5294,358
4350,3394,810
4455,6495,310
4561,5125,863
4667,9836,471
4775,1277,144
4883,0147,887
4991,7218,707
50101,3339,612
51111,94510,612
52123,66011,715
53136,59412,934
54150,87214,278
55166,63615,764
56184,04017,404
57203,25419,214
58224,46621,212
59247,88623,420
60273,74225,856
61302,28828,546
62333,80431,516
63368,59934,795
64407,01538,416
65449,42842,413
66496,25446,826
67547,95351,699
68605,03257,079
69668,05163,019
70737,62769,576
71814,44576,818
72899,25784,812
73992,89593,638
741,096,278103,383
751,210,421114,143
761,336,443126,022
771,475,581139,138
781,629,200153,619
791,798,808169,608
801,986,068187,260
812,192,818206,750
822,421,087228,269
832,673,114252,027
842,951,373278,259
853,258,594307,221
863,597,792339,198
873,972,294374,502
884,385,776413,482
894,842,295456,519
905,346,332504,037
915,902,831556,499
926,517,253614,422
937,195,629678,376
947,944,614748,985
958,771,558826,944
969,684,577913,019
9710,692,6291,008,052
9811,805,6061,112,977
9913,034,4311,228,825

Skill points and talent ranks

Gain one skill point for every level above 1, kept separately for this skill. Each skill tree has six branches and three synergy nodes. Tier I rank requirements are levels 2–6 and cost 1 point per rank; tier II requires levels 20, 25, 30, 35 and 40 and costs 2 points per rank; tier III requires 50, 60, 70, 80 and 90 and costs 4 points per rank. A child node requires rank 3 in its parent. Synergies require level 35, rank 3 in both parents and 4 points; each adds two power to both linked original branches. Branch power has a level-dependent cap, reaching 35 at level 90. These are choices inside your earned budget, not a way to purchase every branch at once.

Related articles

Linked from

Continue exploring articles that reference Engineering.

Sources & notes

This article reflects source definitions in the current prototype. A listed value is not a claim of live release verification. Read the source policy.

  • Content/Quests/quests.json
  • Content/WorldCast/requests.json
  • GameData/Catalog/game.json
  • Source/FantasyBenchmark/RPGIconLibrary.cpp
  • Source/FantasyBenchmark/RPGIconLibrary.h
  • Source/FantasyBenchmark/RPGQuests.cpp
  • Source/FantasyBenchmark/RPGSkillRewards.cpp
  • Source/FantasyBenchmark/RPGSkills.cpp

Type a name, ingredient, reward or question to explore the compendium.

↑ ↓ to move Enter to openEsc to close