Vitality
Defeat enemies: actual damage contribution.
On this page
At a glance

- Skill ID
- 7
- Active
- Yes
- Maximum level
- 99
- XP storage cap
- 200,000,000
- Skill tree
- Yes
How to train
Defeat enemies: actual damage contribution.
Level unlocks
Equipment entries list their catalog use requirement; all additional requirements still apply. A listed future species without a current test-world spawn cannot currently be captured there.
| Level | Unlock | Type | Base XP | Notes |
|---|---|---|---|---|
| 2 | Condition Hardiness I — rank 1 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 2 | Endurance I — rank 1 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 2 | Hardy I — rank 1 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 2 | Pack Endurance I — rank 1 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 2 | Resilience I — rank 1 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 2 | Restorative Draughts I — rank 1 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 3 | Condition Hardiness I — rank 2 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 3 | Endurance I — rank 2 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 3 | Hardy I — rank 2 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 3 | Pack Endurance I — rank 2 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 3 | Resilience I — rank 2 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 3 | Restorative Draughts I — rank 2 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 4 | Condition Hardiness I — rank 3 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 4 | Endurance I — rank 3 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 4 | Hardy I — rank 3 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 4 | Pack Endurance I — rank 3 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 4 | Resilience I — rank 3 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 4 | Restorative Draughts I — rank 3 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 5 | Condition Hardiness I — rank 4 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 5 | Endurance I — rank 4 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 5 | Hardy I — rank 4 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 5 | Pack Endurance I — rank 4 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 5 | Resilience I — rank 4 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 5 | Restorative Draughts I — rank 4 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 6 | Condition Hardiness I — rank 5 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 6 | Endurance I — rank 5 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 6 | Hardy I — rank 5 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 6 | Pack Endurance I — rank 5 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 6 | Resilience I — rank 5 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 6 | Restorative Draughts I — rank 5 | Talent rank | — | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 20 | Second Wind | Combat ability | — | Once per encounter, recover up to 10% maximum HP without exceeding your health at encounter entry. Cannot heal old wounds. |
| 20 | Condition Hardiness II — rank 1 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 20 | Endurance II — rank 1 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 20 | Hardy II — rank 1 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 20 | Pack Endurance II — rank 1 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 20 | Resilience II — rank 1 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 20 | Restorative Draughts II — rank 1 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 25 | Condition Hardiness II — rank 2 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 25 | Endurance II — rank 2 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 25 | Hardy II — rank 2 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 25 | Pack Endurance II — rank 2 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 25 | Resilience II — rank 2 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 25 | Restorative Draughts II — rank 2 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 30 | Condition Hardiness II — rank 3 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 30 | Endurance II — rank 3 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 30 | Hardy II — rank 3 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 30 | Pack Endurance II — rank 3 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 30 | Resilience II — rank 3 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 30 | Restorative Draughts II — rank 3 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 35 | Condition Hardiness II — rank 4 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 35 | Endurance II — rank 4 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 35 | Endurance synergy — rank 1 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 35 | Hardy II — rank 4 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 35 | Hardy synergy — rank 1 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 35 | Pack Endurance II — rank 4 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 35 | Resilience II — rank 4 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 35 | Resilience synergy — rank 1 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 35 | Restorative Draughts II — rank 4 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 40 | Condition Hardiness II — rank 5 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 40 | Endurance II — rank 5 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 40 | Hardy II — rank 5 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 40 | Pack Endurance II — rank 5 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 40 | Resilience II — rank 5 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 40 | Restorative Draughts II — rank 5 | Talent rank | — | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 45 | Endure | Combat ability | — | Take 50% less Burn, Poison and Bleed tick damage through the start of your next turn. Does not remove conditions. |
| 50 | Condition Hardiness III — rank 1 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 50 | Endurance III — rank 1 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 50 | Hardy III — rank 1 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 50 | Pack Endurance III — rank 1 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 50 | Resilience III — rank 1 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 50 | Restorative Draughts III — rank 1 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 60 | Condition Hardiness III — rank 2 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 60 | Endurance III — rank 2 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 60 | Hardy III — rank 2 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 60 | Pack Endurance III — rank 2 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 60 | Resilience III — rank 2 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 60 | Restorative Draughts III — rank 2 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 70 | Iron Will | Combat ability | — | Gain +8 on the next save against Stagger before your next turn. The protection is consumed by the attempt. |
| 70 | Condition Hardiness III — rank 3 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 70 | Endurance III — rank 3 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 70 | Hardy III — rank 3 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 70 | Pack Endurance III — rank 3 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 70 | Resilience III — rank 3 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 70 | Restorative Draughts III — rank 3 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 80 | Condition Hardiness III — rank 4 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 80 | Endurance III — rank 4 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 80 | Hardy III — rank 4 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 80 | Pack Endurance III — rank 4 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 80 | Resilience III — rank 4 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 80 | Restorative Draughts III — rank 4 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 90 | Last Stand | Combat ability | — | At 25% HP or lower, gain a temporary buffer of 15% maximum HP until your next turn. Once per encounter; does not heal or revive. |
| 90 | Condition Hardiness III — rank 5 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 90 | Endurance III — rank 5 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 90 | Hardy III — rank 5 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 90 | Pack Endurance III — rank 5 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 90 | Resilience III — rank 5 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 90 | Restorative Draughts III — rank 5 | Talent rank | — | Costs 4 skill points; parent/rank requirements and earned budget apply. |
XP to level
| Level | Total XP | XP since previous level |
|---|---|---|
| 1 | 0 | 0 |
| 2 | 83 | 83 |
| 3 | 174 | 91 |
| 4 | 276 | 102 |
| 5 | 388 | 112 |
| 6 | 512 | 124 |
| 7 | 650 | 138 |
| 8 | 801 | 151 |
| 9 | 969 | 168 |
| 10 | 1,154 | 185 |
| 11 | 1,358 | 204 |
| 12 | 1,584 | 226 |
| 13 | 1,833 | 249 |
| 14 | 2,107 | 274 |
| 15 | 2,411 | 304 |
| 16 | 2,746 | 335 |
| 17 | 3,115 | 369 |
| 18 | 3,523 | 408 |
| 19 | 3,973 | 450 |
| 20 | 4,470 | 497 |
| 21 | 5,018 | 548 |
| 22 | 5,624 | 606 |
| 23 | 6,291 | 667 |
| 24 | 7,028 | 737 |
| 25 | 7,842 | 814 |
| 26 | 8,740 | 898 |
| 27 | 9,730 | 990 |
| 28 | 10,824 | 1,094 |
| 29 | 12,031 | 1,207 |
| 30 | 13,363 | 1,332 |
| 31 | 14,833 | 1,470 |
| 32 | 16,456 | 1,623 |
| 33 | 18,247 | 1,791 |
| 34 | 20,224 | 1,977 |
| 35 | 22,406 | 2,182 |
| 36 | 24,815 | 2,409 |
| 37 | 27,473 | 2,658 |
| 38 | 30,408 | 2,935 |
| 39 | 33,648 | 3,240 |
| 40 | 37,224 | 3,576 |
| 41 | 41,171 | 3,947 |
| 42 | 45,529 | 4,358 |
| 43 | 50,339 | 4,810 |
| 44 | 55,649 | 5,310 |
| 45 | 61,512 | 5,863 |
| 46 | 67,983 | 6,471 |
| 47 | 75,127 | 7,144 |
| 48 | 83,014 | 7,887 |
| 49 | 91,721 | 8,707 |
| 50 | 101,333 | 9,612 |
| 51 | 111,945 | 10,612 |
| 52 | 123,660 | 11,715 |
| 53 | 136,594 | 12,934 |
| 54 | 150,872 | 14,278 |
| 55 | 166,636 | 15,764 |
| 56 | 184,040 | 17,404 |
| 57 | 203,254 | 19,214 |
| 58 | 224,466 | 21,212 |
| 59 | 247,886 | 23,420 |
| 60 | 273,742 | 25,856 |
| 61 | 302,288 | 28,546 |
| 62 | 333,804 | 31,516 |
| 63 | 368,599 | 34,795 |
| 64 | 407,015 | 38,416 |
| 65 | 449,428 | 42,413 |
| 66 | 496,254 | 46,826 |
| 67 | 547,953 | 51,699 |
| 68 | 605,032 | 57,079 |
| 69 | 668,051 | 63,019 |
| 70 | 737,627 | 69,576 |
| 71 | 814,445 | 76,818 |
| 72 | 899,257 | 84,812 |
| 73 | 992,895 | 93,638 |
| 74 | 1,096,278 | 103,383 |
| 75 | 1,210,421 | 114,143 |
| 76 | 1,336,443 | 126,022 |
| 77 | 1,475,581 | 139,138 |
| 78 | 1,629,200 | 153,619 |
| 79 | 1,798,808 | 169,608 |
| 80 | 1,986,068 | 187,260 |
| 81 | 2,192,818 | 206,750 |
| 82 | 2,421,087 | 228,269 |
| 83 | 2,673,114 | 252,027 |
| 84 | 2,951,373 | 278,259 |
| 85 | 3,258,594 | 307,221 |
| 86 | 3,597,792 | 339,198 |
| 87 | 3,972,294 | 374,502 |
| 88 | 4,385,776 | 413,482 |
| 89 | 4,842,295 | 456,519 |
| 90 | 5,346,332 | 504,037 |
| 91 | 5,902,831 | 556,499 |
| 92 | 6,517,253 | 614,422 |
| 93 | 7,195,629 | 678,376 |
| 94 | 7,944,614 | 748,985 |
| 95 | 8,771,558 | 826,944 |
| 96 | 9,684,577 | 913,019 |
| 97 | 10,692,629 | 1,008,052 |
| 98 | 11,805,606 | 1,112,977 |
| 99 | 13,034,431 | 1,228,825 |
Skill points and talent ranks
Gain one skill point for every level above 1, kept separately for this skill. Each skill tree has six branches and three synergy nodes. Tier I rank requirements are levels 2–6 and cost 1 point per rank; tier II requires levels 20, 25, 30, 35 and 40 and costs 2 points per rank; tier III requires 50, 60, 70, 80 and 90 and costs 4 points per rank. A child node requires rank 3 in its parent. Synergies require level 35, rank 3 in both parents and 4 points; each adds two power to both linked original branches. Branch power has a level-dependent cap, reaching 35 at level 90. These are choices inside your earned budget, not a way to purchase every branch at once.
Linked from
Continue exploring articles that reference Vitality.
- EndureAbility
- Iron WillAbility
- Last StandAbility
- Second WindAbility
- Combat and combat experienceMechanic
- Experience and levelsMechanic
- Inventory and carrying weightMechanic
- Condition Hardiness ITalent
- Condition Hardiness IITalent
- Condition Hardiness IIITalent
- Endurance ITalent
- Endurance IITalent
- Endurance IIITalent
- Endurance synergyTalent
- Hardy ITalent
- Hardy IITalent
- Hardy IIITalent
- Hardy synergyTalent
- Pack Endurance ITalent
- Pack Endurance IITalent
- Pack Endurance IIITalent
- Resilience ITalent
- Resilience IITalent
- Resilience IIITalent
- Resilience synergyTalent
- Restorative Draughts ITalent
- Restorative Draughts IITalent
- Restorative Draughts IIITalent
Sources & notes
This article reflects source definitions in the current prototype. A listed value is not a claim of live release verification. Read the source policy.
GameData/Catalog/game.jsonSource/FantasyBenchmark/RPGIconLibrary.cppSource/FantasyBenchmark/RPGIconLibrary.hSource/FantasyBenchmark/RPGSkillRewards.cppSource/FantasyBenchmark/RPGSkills.cpp