SkillCurrent prototype

Fletching

Fletch bows and Arrows, or turn Logs into Firewood and Wooden sticks.

Training route

Choose a Fletching recipe at or below your level whose ingredients you can replace. An early option is Make Arrow at level 1: 1 × Wooden sticks, 1 × Feathers at Knife tool (inventory). The rows below are level milestones and recipe choices, not a claim that the highest-level recipe is the cheapest or fastest training. Ingredients are spent per operation; plan quality or recovery rolls separately.

Training route
1Make ArrowRecipe8Knife tool (inventory)
1Make FirewoodRecipe8Knife tool (inventory)
1Make Hunter bowRecipe20Knife tool (inventory)
1Make Oak longbowRecipe20Knife tool (inventory)
1Make Wooden sticksRecipe8Knife tool (inventory)
5Make Iron arrowRecipe8Knife tool (inventory)
10Make Oak firewoodRecipe12Knife tool (inventory)
10Make Wooden sticksRecipe12Knife tool (inventory)
15Make Dark fir firewoodRecipe16Knife tool (inventory)
15Make Glass arrowRecipe8Knife tool (inventory)
15Make Wooden sticksRecipe16Knife tool (inventory)
20Make Ancient oak firewoodRecipe20Knife tool (inventory)
20Make ArrowRecipe80Knife tool (inventory)
20Make Spine arrowsRecipe80Knife tool (inventory)
20Make Wooden sticksRecipe20Knife tool (inventory)
25Make Granite arrowRecipe8Knife tool (inventory)
25Make Venom-tipped arrowsRecipe80Knife tool (inventory)
25Make Windfletched hunting arrowsRecipe80Knife tool (inventory)
30Make Fire arrowsRecipe80Knife tool (inventory)
30Make Spinehook spearRecipe75Knife tool (inventory)
30Make Windfletched arrowsRecipe80Knife tool (inventory)
35Make Canyon spearRecipe90Knife tool (inventory)
35Make Scaled recurve bowRecipe80Knife tool (inventory)
40Make Rime arrowsRecipe80Knife tool (inventory)
55Make Charged arrowsRecipe80Knife tool (inventory)
55Make Galecrest bowRecipe110Knife tool (inventory)
60Make Thornbound bowRecipe115Knife tool (inventory)

Choose your next unlock

These milestones give you new ways to play. A requirement or spell discovery entry is not an XP payment for reaching that level. Check the linked item or spell's other conditions before preparing it.

Choose your next unlock
40Featherweave RingEquipment / use requirementFletching 40
40Fletcher's ClarityEquipment / use requirementFletching 40

How to train

Fletch bows and Arrows, or turn Logs into Firewood and Wooden sticks.

Level unlocks

Equipment entries list their catalog use requirement; all additional requirements still apply. A listed future species without a current test-world spawn cannot currently be captured there.

Level unlocks
1Make ArrowRecipe8Knife tool (inventory)
1Make FirewoodRecipe8Knife tool (inventory)
1Make Hunter bowRecipe20Knife tool (inventory)
1Make Oak longbowRecipe20Knife tool (inventory)
1Make Wooden sticksRecipe8Knife tool (inventory)
5Make Iron arrowRecipe8Knife tool (inventory)
10Make Oak firewoodRecipe12Knife tool (inventory)
10Make Wooden sticksRecipe12Knife tool (inventory)
15Make Dark fir firewoodRecipe16Knife tool (inventory)
15Make Glass arrowRecipe8Knife tool (inventory)
15Make Wooden sticksRecipe16Knife tool (inventory)
20Make Ancient oak firewoodRecipe20Knife tool (inventory)
20Make ArrowRecipe80Knife tool (inventory)
20Make Spine arrowsRecipe80Knife tool (inventory)
20Make Wooden sticksRecipe20Knife tool (inventory)
25Make Granite arrowRecipe8Knife tool (inventory)
25Make Venom-tipped arrowsRecipe80Knife tool (inventory)
25Make Windfletched hunting arrowsRecipe80Knife tool (inventory)
30Make Fire arrowsRecipe80Knife tool (inventory)
30Make Spinehook spearRecipe75Knife tool (inventory)
30Make Windfletched arrowsRecipe80Knife tool (inventory)
35Make Canyon spearRecipe90Knife tool (inventory)
35Make Scaled recurve bowRecipe80Knife tool (inventory)
40Make Rime arrowsRecipe80Knife tool (inventory)
55Make Charged arrowsRecipe80Knife tool (inventory)
55Make Galecrest bowRecipe110Knife tool (inventory)
60Make Thornbound bowRecipe115Knife tool (inventory)
40Featherweave RingEquipment / use requirement—Fletching 40
40Fletcher's ClarityEquipment / use requirement—Fletching 40
2Bowyer's Pack I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Compact Bundles I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Fletcher's Pace I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Fletcher's Rhythm I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Quiver Packing I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Ready Fuel I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Bowyer's Pack I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Compact Bundles I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Fletcher's Pace I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Fletcher's Rhythm I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Quiver Packing I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Ready Fuel I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Bowyer's Pack I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Compact Bundles I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Fletcher's Pace I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Fletcher's Rhythm I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Quiver Packing I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Ready Fuel I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Bowyer's Pack I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Compact Bundles I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Fletcher's Pace I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Fletcher's Rhythm I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Quiver Packing I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Ready Fuel I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Bowyer's Pack I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Compact Bundles I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Fletcher's Pace I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Fletcher's Rhythm I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Quiver Packing I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Ready Fuel I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
20Bowyer's Pack II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Compact Bundles II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Fletcher's Pace II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Fletcher's Rhythm II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Quiver Packing II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Ready Fuel II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Bowyer's Pack II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Compact Bundles II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Fletcher's Pace II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Fletcher's Rhythm II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Quiver Packing II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Ready Fuel II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Bowyer's Pack II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Compact Bundles II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Fletcher's Pace II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Fletcher's Rhythm II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Quiver Packing II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Ready Fuel II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Bowyer's Pack II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Compact Bundles II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Compact Bundles synergy — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
35Fletcher's Pace II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Fletcher's Rhythm II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Fletcher's Rhythm synergy — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
35Quiver Packing II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Ready Fuel II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Ready Fuel synergy — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
40Bowyer's Pack II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Compact Bundles II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Fletcher's Pace II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Fletcher's Rhythm II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Quiver Packing II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Ready Fuel II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
50Bowyer's Pack III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Compact Bundles III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Fletcher's Pace III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Fletcher's Rhythm III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Quiver Packing III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Ready Fuel III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Bowyer's Pack III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Compact Bundles III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Fletcher's Pace III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Fletcher's Rhythm III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Quiver Packing III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Ready Fuel III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Bowyer's Pack III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Compact Bundles III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Fletcher's Pace III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Fletcher's Rhythm III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Quiver Packing III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Ready Fuel III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Bowyer's Pack III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Compact Bundles III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Fletcher's Pace III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Fletcher's Rhythm III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Quiver Packing III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Ready Fuel III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Bowyer's Pack III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Compact Bundles III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Fletcher's Pace III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Fletcher's Rhythm III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Quiver Packing III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Ready Fuel III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.

Activities, equipment, quest requirements and talent ranks can be viewed separately.

XP to level

Open the level-by-level XP reference 99 levels
XP to level
100
28383
317491
4276102
5388112
6512124
7650138
8801151
9969168
101,154185
111,358204
121,584226
131,833249
142,107274
152,411304
162,746335
173,115369
183,523408
193,973450
204,470497
215,018548
225,624606
236,291667
247,028737
257,842814
268,740898
279,730990
2810,8241,094
2912,0311,207
3013,3631,332
3114,8331,470
3216,4561,623
3318,2471,791
3420,2241,977
3522,4062,182
3624,8152,409
3727,4732,658
3830,4082,935
3933,6483,240
4037,2243,576
4141,1713,947
4245,5294,358
4350,3394,810
4455,6495,310
4561,5125,863
4667,9836,471
4775,1277,144
4883,0147,887
4991,7218,707
50101,3339,612
51111,94510,612
52123,66011,715
53136,59412,934
54150,87214,278
55166,63615,764
56184,04017,404
57203,25419,214
58224,46621,212
59247,88623,420
60273,74225,856
61302,28828,546
62333,80431,516
63368,59934,795
64407,01538,416
65449,42842,413
66496,25446,826
67547,95351,699
68605,03257,079
69668,05163,019
70737,62769,576
71814,44576,818
72899,25784,812
73992,89593,638
741,096,278103,383
751,210,421114,143
761,336,443126,022
771,475,581139,138
781,629,200153,619
791,798,808169,608
801,986,068187,260
812,192,818206,750
822,421,087228,269
832,673,114252,027
842,951,373278,259
853,258,594307,221
863,597,792339,198
873,972,294374,502
884,385,776413,482
894,842,295456,519
905,346,332504,037
915,902,831556,499
926,517,253614,422
937,195,629678,376
947,944,614748,985
958,771,558826,944
969,684,577913,019
9710,692,6291,008,052
9811,805,6061,112,977
9913,034,4311,228,825

Skill points and talent ranks

Gain one skill point for every level above 1, kept separately for this skill. Each skill tree has six branches and three synergy nodes. Tier I rank requirements are levels 2–6 and cost 1 point per rank; tier II requires levels 20, 25, 30, 35 and 40 and costs 2 points per rank; tier III requires 50, 60, 70, 80 and 90 and costs 4 points per rank. A child node requires rank 3 in its parent. Synergies require level 35, rank 3 in both parents and 4 points; each adds two power to both linked original branches. Branch power has a level-dependent cap, reaching 35 at level 90. These are choices inside your earned budget, not a way to purchase every branch at once.

Related articles

Linked from 53 articles
Sources & technical details Recorded data and provenance

This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.

Source ID
skill:13
Skill ID
13
Active
Yes
XP storage cap
200,000,000
Skill tree
Yes
Catalog version
24
Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
Skill ID
13
Active
Yes
Maximum level
99
XP storage cap
200,000,000
Skill tree
Yes

Source files

  • GameData/Catalog/game.json
  • Source/FantasyBenchmark/RPGArtificeRecipes.cpp
  • Source/FantasyBenchmark/RPGIconLibrary.cpp
  • Source/FantasyBenchmark/RPGIconLibrary.h
  • Source/FantasyBenchmark/RPGSkillRewards.cpp
  • Source/FantasyBenchmark/RPGSkills.cpp
  • Wiki/tools/player_guides.py

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