Athletics
On this page
Travel on foot and complete climbing, crawling and jumping routes for Athletics XP.
Training route
Travel on foot and complete climbing, crawling and jumping routes for Athletics XP. Travel on foot and complete climbing, crawling and jumping routes. Carry only the supplies needed for your trip, since carried weight affects movement. Later mobility abilities are unlocks to use during play, rather than separate fixed-XP gathering methods.
| 1 | Walk, climb, crawl and jump | Activity | Travel on foot and complete routes. Carried weight still affects movement. |
Choose your next unlock
These milestones give you new ways to play. A requirement or spell discovery entry is not an XP payment for reaching that level. Check the linked item or spell's other conditions before preparing it.
| 25 | Sidestep | Combat ability | Move up to 2 m along clear ground without opportunity attacks. Spends your remaining movement; Root prevents use. |
| 30 | Tidewalker boots | Equipment / use requirement | Athletics 30 |
| 35 | Galeweave boots | Equipment / use requirement | Athletics 35 |
| 35 | Galeweave cape | Equipment / use requirement | Athletics 35 |
| 40 | Combat Vault | Combat ability | Vault up to 3 m over a low obstacle to clear ground. Spends movement; the whole arc must be clear. Root prevents use. |
| 60 | Longmarch Elixir | Equipment / use requirement | Athletics 60 |
| 65 | Rescue Dash | Combat ability | Reach a downed ally along a clear route using remaining movement, then revive them at 25% HP. Root prevents use; the route can provoke opportunity attacks. |
| 85 | Swift Retreat | Combat ability | Move up to 4 m along clear ground without opportunity attacks. Spends remaining movement; Root prevents use. |
How to train
Travel on foot and complete climbing, crawling and jumping routes for Athletics XP.
Level unlocks
Equipment entries list their catalog use requirement; all additional requirements still apply. A listed future species without a current test-world spawn cannot currently be captured there.
| 1 | Walk, climb, crawl and jump | Activity | Travel on foot and complete routes. Carried weight still affects movement. |
| 30 | Tidewalker boots | Equipment / use requirement | Athletics 30 |
| 35 | Galeweave boots | Equipment / use requirement | Athletics 35 |
| 35 | Galeweave cape | Equipment / use requirement | Athletics 35 |
| 60 | Longmarch Elixir | Equipment / use requirement | Athletics 60 |
| 25 | Sidestep | Combat ability | Move up to 2 m along clear ground without opportunity attacks. Spends your remaining movement; Root prevents use. |
| 40 | Combat Vault | Combat ability | Vault up to 3 m over a low obstacle to clear ground. Spends movement; the whole arc must be clear. Root prevents use. |
| 65 | Rescue Dash | Combat ability | Reach a downed ally along a clear route using remaining movement, then revive them at 25% HP. Root prevents use; the route can provoke opportunity attacks. |
| 85 | Swift Retreat | Combat ability | Move up to 4 m along clear ground without opportunity attacks. Spends remaining movement; Root prevents use. |
| 2 | Climber's Rhythm I — rank 1 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 2 | Crawler's Rhythm I — rank 1 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 2 | Jumper's Rhythm I — rank 1 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 2 | Sure Footing I — rank 1 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 2 | Traveller's Pack I — rank 1 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 2 | Traveller's Practice I — rank 1 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 3 | Climber's Rhythm I — rank 2 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 3 | Crawler's Rhythm I — rank 2 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 3 | Jumper's Rhythm I — rank 2 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 3 | Sure Footing I — rank 2 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 3 | Traveller's Pack I — rank 2 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 3 | Traveller's Practice I — rank 2 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 4 | Climber's Rhythm I — rank 3 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 4 | Crawler's Rhythm I — rank 3 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 4 | Jumper's Rhythm I — rank 3 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 4 | Sure Footing I — rank 3 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 4 | Traveller's Pack I — rank 3 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 4 | Traveller's Practice I — rank 3 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 5 | Climber's Rhythm I — rank 4 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 5 | Crawler's Rhythm I — rank 4 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 5 | Jumper's Rhythm I — rank 4 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 5 | Sure Footing I — rank 4 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 5 | Traveller's Pack I — rank 4 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 5 | Traveller's Practice I — rank 4 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 6 | Climber's Rhythm I — rank 5 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 6 | Crawler's Rhythm I — rank 5 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 6 | Jumper's Rhythm I — rank 5 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 6 | Sure Footing I — rank 5 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 6 | Traveller's Pack I — rank 5 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 6 | Traveller's Practice I — rank 5 | Talent rank | Costs 1 skill points; parent/rank requirements and earned budget apply. |
| 20 | Climber's Rhythm II — rank 1 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 20 | Crawler's Rhythm II — rank 1 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 20 | Jumper's Rhythm II — rank 1 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 20 | Sure Footing II — rank 1 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 20 | Traveller's Pack II — rank 1 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 20 | Traveller's Practice II — rank 1 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 25 | Climber's Rhythm II — rank 2 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 25 | Crawler's Rhythm II — rank 2 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 25 | Jumper's Rhythm II — rank 2 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 25 | Sure Footing II — rank 2 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 25 | Traveller's Pack II — rank 2 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 25 | Traveller's Practice II — rank 2 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 30 | Climber's Rhythm II — rank 3 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 30 | Crawler's Rhythm II — rank 3 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 30 | Jumper's Rhythm II — rank 3 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 30 | Sure Footing II — rank 3 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 30 | Traveller's Pack II — rank 3 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 30 | Traveller's Practice II — rank 3 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 35 | Climber's Rhythm II — rank 4 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 35 | Crawler's Rhythm II — rank 4 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 35 | Jumper's Rhythm II — rank 4 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 35 | Sure Footing II — rank 4 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 35 | Sure Footing synergy — rank 1 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 35 | Traveller's Pack II — rank 4 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 35 | Traveller's Pack synergy — rank 1 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 35 | Traveller's Practice II — rank 4 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 35 | Traveller's Practice synergy — rank 1 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 40 | Climber's Rhythm II — rank 5 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 40 | Crawler's Rhythm II — rank 5 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 40 | Jumper's Rhythm II — rank 5 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 40 | Sure Footing II — rank 5 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 40 | Traveller's Pack II — rank 5 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 40 | Traveller's Practice II — rank 5 | Talent rank | Costs 2 skill points; parent/rank requirements and earned budget apply. |
| 50 | Climber's Rhythm III — rank 1 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 50 | Crawler's Rhythm III — rank 1 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 50 | Jumper's Rhythm III — rank 1 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 50 | Sure Footing III — rank 1 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 50 | Traveller's Pack III — rank 1 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 50 | Traveller's Practice III — rank 1 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 60 | Climber's Rhythm III — rank 2 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 60 | Crawler's Rhythm III — rank 2 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 60 | Jumper's Rhythm III — rank 2 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 60 | Sure Footing III — rank 2 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 60 | Traveller's Pack III — rank 2 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 60 | Traveller's Practice III — rank 2 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 70 | Climber's Rhythm III — rank 3 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 70 | Crawler's Rhythm III — rank 3 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 70 | Jumper's Rhythm III — rank 3 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 70 | Sure Footing III — rank 3 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 70 | Traveller's Pack III — rank 3 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 70 | Traveller's Practice III — rank 3 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 80 | Climber's Rhythm III — rank 4 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 80 | Crawler's Rhythm III — rank 4 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 80 | Jumper's Rhythm III — rank 4 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 80 | Sure Footing III — rank 4 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 80 | Traveller's Pack III — rank 4 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 80 | Traveller's Practice III — rank 4 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 90 | Climber's Rhythm III — rank 5 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 90 | Crawler's Rhythm III — rank 5 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 90 | Jumper's Rhythm III — rank 5 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 90 | Sure Footing III — rank 5 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 90 | Traveller's Pack III — rank 5 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
| 90 | Traveller's Practice III — rank 5 | Talent rank | Costs 4 skill points; parent/rank requirements and earned budget apply. |
Activities, equipment, quest requirements and talent ranks can be viewed separately.
XP to level
Open the level-by-level XP reference 99 levels
| 1 | 0 | 0 |
| 2 | 83 | 83 |
| 3 | 174 | 91 |
| 4 | 276 | 102 |
| 5 | 388 | 112 |
| 6 | 512 | 124 |
| 7 | 650 | 138 |
| 8 | 801 | 151 |
| 9 | 969 | 168 |
| 10 | 1,154 | 185 |
| 11 | 1,358 | 204 |
| 12 | 1,584 | 226 |
| 13 | 1,833 | 249 |
| 14 | 2,107 | 274 |
| 15 | 2,411 | 304 |
| 16 | 2,746 | 335 |
| 17 | 3,115 | 369 |
| 18 | 3,523 | 408 |
| 19 | 3,973 | 450 |
| 20 | 4,470 | 497 |
| 21 | 5,018 | 548 |
| 22 | 5,624 | 606 |
| 23 | 6,291 | 667 |
| 24 | 7,028 | 737 |
| 25 | 7,842 | 814 |
| 26 | 8,740 | 898 |
| 27 | 9,730 | 990 |
| 28 | 10,824 | 1,094 |
| 29 | 12,031 | 1,207 |
| 30 | 13,363 | 1,332 |
| 31 | 14,833 | 1,470 |
| 32 | 16,456 | 1,623 |
| 33 | 18,247 | 1,791 |
| 34 | 20,224 | 1,977 |
| 35 | 22,406 | 2,182 |
| 36 | 24,815 | 2,409 |
| 37 | 27,473 | 2,658 |
| 38 | 30,408 | 2,935 |
| 39 | 33,648 | 3,240 |
| 40 | 37,224 | 3,576 |
| 41 | 41,171 | 3,947 |
| 42 | 45,529 | 4,358 |
| 43 | 50,339 | 4,810 |
| 44 | 55,649 | 5,310 |
| 45 | 61,512 | 5,863 |
| 46 | 67,983 | 6,471 |
| 47 | 75,127 | 7,144 |
| 48 | 83,014 | 7,887 |
| 49 | 91,721 | 8,707 |
| 50 | 101,333 | 9,612 |
| 51 | 111,945 | 10,612 |
| 52 | 123,660 | 11,715 |
| 53 | 136,594 | 12,934 |
| 54 | 150,872 | 14,278 |
| 55 | 166,636 | 15,764 |
| 56 | 184,040 | 17,404 |
| 57 | 203,254 | 19,214 |
| 58 | 224,466 | 21,212 |
| 59 | 247,886 | 23,420 |
| 60 | 273,742 | 25,856 |
| 61 | 302,288 | 28,546 |
| 62 | 333,804 | 31,516 |
| 63 | 368,599 | 34,795 |
| 64 | 407,015 | 38,416 |
| 65 | 449,428 | 42,413 |
| 66 | 496,254 | 46,826 |
| 67 | 547,953 | 51,699 |
| 68 | 605,032 | 57,079 |
| 69 | 668,051 | 63,019 |
| 70 | 737,627 | 69,576 |
| 71 | 814,445 | 76,818 |
| 72 | 899,257 | 84,812 |
| 73 | 992,895 | 93,638 |
| 74 | 1,096,278 | 103,383 |
| 75 | 1,210,421 | 114,143 |
| 76 | 1,336,443 | 126,022 |
| 77 | 1,475,581 | 139,138 |
| 78 | 1,629,200 | 153,619 |
| 79 | 1,798,808 | 169,608 |
| 80 | 1,986,068 | 187,260 |
| 81 | 2,192,818 | 206,750 |
| 82 | 2,421,087 | 228,269 |
| 83 | 2,673,114 | 252,027 |
| 84 | 2,951,373 | 278,259 |
| 85 | 3,258,594 | 307,221 |
| 86 | 3,597,792 | 339,198 |
| 87 | 3,972,294 | 374,502 |
| 88 | 4,385,776 | 413,482 |
| 89 | 4,842,295 | 456,519 |
| 90 | 5,346,332 | 504,037 |
| 91 | 5,902,831 | 556,499 |
| 92 | 6,517,253 | 614,422 |
| 93 | 7,195,629 | 678,376 |
| 94 | 7,944,614 | 748,985 |
| 95 | 8,771,558 | 826,944 |
| 96 | 9,684,577 | 913,019 |
| 97 | 10,692,629 | 1,008,052 |
| 98 | 11,805,606 | 1,112,977 |
| 99 | 13,034,431 | 1,228,825 |
Skill points and talent ranks
Gain one skill point for every level above 1, kept separately for this skill. Each skill tree has six branches and three synergy nodes. Tier I rank requirements are levels 2–6 and cost 1 point per rank; tier II requires levels 20, 25, 30, 35 and 40 and costs 2 points per rank; tier III requires 50, 60, 70, 80 and 90 and costs 4 points per rank. A child node requires rank 3 in its parent. Synergies require level 35, rank 3 in both parents and 4 points; each adds two power to both linked original branches. Branch power has a level-dependent cap, reaching 35 at level 90. These are choices inside your earned budget, not a way to purchase every branch at once.
Linked from 31 articles
- Combat VaultAbility
- Rescue DashAbility
- SidestepAbility
- Swift RetreatAbility
- Choose a skill training routeGuide
- Galeweave bootsItem
- Galeweave capeItem
- Longmarch ElixirItem
- Tidewalker bootsItem
- Experience and levelsMechanic
- Climber's Rhythm ITalent
- Climber's Rhythm IITalent
- Climber's Rhythm IIITalent
- Crawler's Rhythm ITalent
- Crawler's Rhythm IITalent
- Crawler's Rhythm IIITalent
- Jumper's Rhythm ITalent
- Jumper's Rhythm IITalent
- Jumper's Rhythm IIITalent
- Sure Footing ITalent
- Sure Footing IITalent
- Sure Footing IIITalent
- Sure Footing synergyTalent
- Traveller's Pack ITalent
- Traveller's Pack IITalent
- Traveller's Pack IIITalent
- Traveller's Pack synergyTalent
- Traveller's Practice ITalent
- Traveller's Practice IITalent
- Traveller's Practice IIITalent
- Traveller's Practice synergyTalent
Sources & technical details Recorded data and provenance
This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.
- Source ID
skill:22- Skill ID
- 22
- Active
- Yes
- XP storage cap
- 200,000,000
- Skill tree
- Yes
- Catalog version
- 24
- Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
- Skill ID
- 22
- Active
- Yes
- Maximum level
- 99
- XP storage cap
- 200,000,000
- Skill tree
- Yes
Source files
GameData/Catalog/game.jsonSource/FantasyBenchmark/RPGIconLibrary.cppSource/FantasyBenchmark/RPGIconLibrary.hSource/FantasyBenchmark/RPGSkillRewards.cppSource/FantasyBenchmark/RPGSkills.cppWiki/tools/player_guides.py