SkillCurrent prototype

Athletics

Travel on foot and complete climbing, crawling and jumping routes for Athletics XP.

Training route

Travel on foot and complete climbing, crawling and jumping routes for Athletics XP. Travel on foot and complete climbing, crawling and jumping routes. Carry only the supplies needed for your trip, since carried weight affects movement. Later mobility abilities are unlocks to use during play, rather than separate fixed-XP gathering methods.

Training route
1Walk, climb, crawl and jumpActivityTravel on foot and complete routes. Carried weight still affects movement.

Choose your next unlock

These milestones give you new ways to play. A requirement or spell discovery entry is not an XP payment for reaching that level. Check the linked item or spell's other conditions before preparing it.

Choose your next unlock
25SidestepCombat abilityMove up to 2 m along clear ground without opportunity attacks. Spends your remaining movement; Root prevents use.
30Tidewalker bootsEquipment / use requirementAthletics 30
35Galeweave bootsEquipment / use requirementAthletics 35
35Galeweave capeEquipment / use requirementAthletics 35
40Combat VaultCombat abilityVault up to 3 m over a low obstacle to clear ground. Spends movement; the whole arc must be clear. Root prevents use.
60Longmarch ElixirEquipment / use requirementAthletics 60
65Rescue DashCombat abilityReach a downed ally along a clear route using remaining movement, then revive them at 25% HP. Root prevents use; the route can provoke opportunity attacks.
85Swift RetreatCombat abilityMove up to 4 m along clear ground without opportunity attacks. Spends remaining movement; Root prevents use.

How to train

Travel on foot and complete climbing, crawling and jumping routes for Athletics XP.

Level unlocks

Equipment entries list their catalog use requirement; all additional requirements still apply. A listed future species without a current test-world spawn cannot currently be captured there.

Level unlocks
1Walk, climb, crawl and jumpActivityTravel on foot and complete routes. Carried weight still affects movement.
30Tidewalker bootsEquipment / use requirementAthletics 30
35Galeweave bootsEquipment / use requirementAthletics 35
35Galeweave capeEquipment / use requirementAthletics 35
60Longmarch ElixirEquipment / use requirementAthletics 60
25SidestepCombat abilityMove up to 2 m along clear ground without opportunity attacks. Spends your remaining movement; Root prevents use.
40Combat VaultCombat abilityVault up to 3 m over a low obstacle to clear ground. Spends movement; the whole arc must be clear. Root prevents use.
65Rescue DashCombat abilityReach a downed ally along a clear route using remaining movement, then revive them at 25% HP. Root prevents use; the route can provoke opportunity attacks.
85Swift RetreatCombat abilityMove up to 4 m along clear ground without opportunity attacks. Spends remaining movement; Root prevents use.
2Climber's Rhythm I — rank 1Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
2Crawler's Rhythm I — rank 1Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
2Jumper's Rhythm I — rank 1Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
2Sure Footing I — rank 1Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
2Traveller's Pack I — rank 1Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
2Traveller's Practice I — rank 1Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
3Climber's Rhythm I — rank 2Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
3Crawler's Rhythm I — rank 2Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
3Jumper's Rhythm I — rank 2Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
3Sure Footing I — rank 2Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
3Traveller's Pack I — rank 2Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
3Traveller's Practice I — rank 2Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
4Climber's Rhythm I — rank 3Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
4Crawler's Rhythm I — rank 3Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
4Jumper's Rhythm I — rank 3Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
4Sure Footing I — rank 3Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
4Traveller's Pack I — rank 3Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
4Traveller's Practice I — rank 3Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
5Climber's Rhythm I — rank 4Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
5Crawler's Rhythm I — rank 4Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
5Jumper's Rhythm I — rank 4Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
5Sure Footing I — rank 4Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
5Traveller's Pack I — rank 4Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
5Traveller's Practice I — rank 4Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
6Climber's Rhythm I — rank 5Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
6Crawler's Rhythm I — rank 5Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
6Jumper's Rhythm I — rank 5Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
6Sure Footing I — rank 5Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
6Traveller's Pack I — rank 5Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
6Traveller's Practice I — rank 5Talent rankCosts 1 skill points; parent/rank requirements and earned budget apply.
20Climber's Rhythm II — rank 1Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
20Crawler's Rhythm II — rank 1Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
20Jumper's Rhythm II — rank 1Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
20Sure Footing II — rank 1Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
20Traveller's Pack II — rank 1Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
20Traveller's Practice II — rank 1Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
25Climber's Rhythm II — rank 2Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
25Crawler's Rhythm II — rank 2Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
25Jumper's Rhythm II — rank 2Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
25Sure Footing II — rank 2Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
25Traveller's Pack II — rank 2Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
25Traveller's Practice II — rank 2Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
30Climber's Rhythm II — rank 3Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
30Crawler's Rhythm II — rank 3Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
30Jumper's Rhythm II — rank 3Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
30Sure Footing II — rank 3Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
30Traveller's Pack II — rank 3Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
30Traveller's Practice II — rank 3Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
35Climber's Rhythm II — rank 4Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
35Crawler's Rhythm II — rank 4Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
35Jumper's Rhythm II — rank 4Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
35Sure Footing II — rank 4Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
35Sure Footing synergy — rank 1Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
35Traveller's Pack II — rank 4Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
35Traveller's Pack synergy — rank 1Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
35Traveller's Practice II — rank 4Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
35Traveller's Practice synergy — rank 1Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
40Climber's Rhythm II — rank 5Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
40Crawler's Rhythm II — rank 5Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
40Jumper's Rhythm II — rank 5Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
40Sure Footing II — rank 5Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
40Traveller's Pack II — rank 5Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
40Traveller's Practice II — rank 5Talent rankCosts 2 skill points; parent/rank requirements and earned budget apply.
50Climber's Rhythm III — rank 1Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
50Crawler's Rhythm III — rank 1Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
50Jumper's Rhythm III — rank 1Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
50Sure Footing III — rank 1Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
50Traveller's Pack III — rank 1Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
50Traveller's Practice III — rank 1Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
60Climber's Rhythm III — rank 2Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
60Crawler's Rhythm III — rank 2Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
60Jumper's Rhythm III — rank 2Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
60Sure Footing III — rank 2Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
60Traveller's Pack III — rank 2Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
60Traveller's Practice III — rank 2Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
70Climber's Rhythm III — rank 3Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
70Crawler's Rhythm III — rank 3Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
70Jumper's Rhythm III — rank 3Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
70Sure Footing III — rank 3Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
70Traveller's Pack III — rank 3Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
70Traveller's Practice III — rank 3Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
80Climber's Rhythm III — rank 4Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
80Crawler's Rhythm III — rank 4Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
80Jumper's Rhythm III — rank 4Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
80Sure Footing III — rank 4Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
80Traveller's Pack III — rank 4Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
80Traveller's Practice III — rank 4Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
90Climber's Rhythm III — rank 5Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
90Crawler's Rhythm III — rank 5Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
90Jumper's Rhythm III — rank 5Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
90Sure Footing III — rank 5Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
90Traveller's Pack III — rank 5Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.
90Traveller's Practice III — rank 5Talent rankCosts 4 skill points; parent/rank requirements and earned budget apply.

Activities, equipment, quest requirements and talent ranks can be viewed separately.

XP to level

Open the level-by-level XP reference 99 levels
XP to level
100
28383
317491
4276102
5388112
6512124
7650138
8801151
9969168
101,154185
111,358204
121,584226
131,833249
142,107274
152,411304
162,746335
173,115369
183,523408
193,973450
204,470497
215,018548
225,624606
236,291667
247,028737
257,842814
268,740898
279,730990
2810,8241,094
2912,0311,207
3013,3631,332
3114,8331,470
3216,4561,623
3318,2471,791
3420,2241,977
3522,4062,182
3624,8152,409
3727,4732,658
3830,4082,935
3933,6483,240
4037,2243,576
4141,1713,947
4245,5294,358
4350,3394,810
4455,6495,310
4561,5125,863
4667,9836,471
4775,1277,144
4883,0147,887
4991,7218,707
50101,3339,612
51111,94510,612
52123,66011,715
53136,59412,934
54150,87214,278
55166,63615,764
56184,04017,404
57203,25419,214
58224,46621,212
59247,88623,420
60273,74225,856
61302,28828,546
62333,80431,516
63368,59934,795
64407,01538,416
65449,42842,413
66496,25446,826
67547,95351,699
68605,03257,079
69668,05163,019
70737,62769,576
71814,44576,818
72899,25784,812
73992,89593,638
741,096,278103,383
751,210,421114,143
761,336,443126,022
771,475,581139,138
781,629,200153,619
791,798,808169,608
801,986,068187,260
812,192,818206,750
822,421,087228,269
832,673,114252,027
842,951,373278,259
853,258,594307,221
863,597,792339,198
873,972,294374,502
884,385,776413,482
894,842,295456,519
905,346,332504,037
915,902,831556,499
926,517,253614,422
937,195,629678,376
947,944,614748,985
958,771,558826,944
969,684,577913,019
9710,692,6291,008,052
9811,805,6061,112,977
9913,034,4311,228,825

Skill points and talent ranks

Gain one skill point for every level above 1, kept separately for this skill. Each skill tree has six branches and three synergy nodes. Tier I rank requirements are levels 2–6 and cost 1 point per rank; tier II requires levels 20, 25, 30, 35 and 40 and costs 2 points per rank; tier III requires 50, 60, 70, 80 and 90 and costs 4 points per rank. A child node requires rank 3 in its parent. Synergies require level 35, rank 3 in both parents and 4 points; each adds two power to both linked original branches. Branch power has a level-dependent cap, reaching 35 at level 90. These are choices inside your earned budget, not a way to purchase every branch at once.

Related articles

Linked from 31 articles
Sources & technical details Recorded data and provenance

This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.

Source ID
skill:22
Skill ID
22
Active
Yes
XP storage cap
200,000,000
Skill tree
Yes
Catalog version
24
Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
Skill ID
22
Active
Yes
Maximum level
99
XP storage cap
200,000,000
Skill tree
Yes

Source files

  • GameData/Catalog/game.json
  • Source/FantasyBenchmark/RPGIconLibrary.cpp
  • Source/FantasyBenchmark/RPGIconLibrary.h
  • Source/FantasyBenchmark/RPGSkillRewards.cpp
  • Source/FantasyBenchmark/RPGSkills.cpp
  • Wiki/tools/player_guides.py

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