SkillCurrent prototype

Hunting

Catch wild beetles with your bug net from Hunting 1 to 70; rarer species grant more XP and yield special dyes. Catch fireflies at night for bait, butterflies by day for dust, and glowing night moths for coloured lanterns. Follow deer tracks or use bird traps for other Hunting rewards.

Training route

Catch wild beetles with your bug net from Hunting 1 to 70; rarer species grant more XP and yield special dyes. Catch fireflies at night for bait, butterflies by day for dust, and glowing night moths for coloured lanterns. Follow deer tracks or use bird traps for other Hunting rewards. Choose a net-based catch or prepare a Hunting bow with equipped Arrows for a hunting route. Fireflies and night foxes are night activities; net catches have their own level gates. Suggestion: choose a nearby current catch with a useful material instead of assuming every higher-level insect appears in the same place.

Training route
1Deer and birdsActivity—Follow deer tracks with a Hunting bow and equipped Arrows, or place a Bird trap near crows.
1FirefliesActivity—Catch at night with an insect net; used for Firefly bait.
1Umber beetleCatch10Insect net
2Mossback beetleCatch12Insect net
3Crimson beetleCatch14Insect net
4Sunspot beetleCatch16Insect net
5Amberwing dustCatch18Insect net
5Moonlace mothCatch18Insect net
7Azure beetleCatch20Insect net
10Night fox huntingActivity35Find solitary foxes in green woodland outside towns at night. Tracks have no required order or count. Use a Hunting bow and equipped Arrows within 6 metres; successful hunts grant 35 base Hunting XP, one Fox pelt and one Raw fox meat.
10Ambershell beetleCatch25Insect net
10Broadwing dustCatch28Insect net
10Emberglow mothCatch28Insect net
13Ash beetleCatch32Insect net
15Mosslight mothCatch38Insect net
16Frostshell beetleCatch40Insect net
20Azureveil mothCatch48Insect net
20Onyx beetleCatch50Insect net
20Swiftwing dustCatch48Insect net
25Duskglow mothCatch60Insect net
25Marsh Peacock dustCatch60Insect net
25Spotted beetleCatch66Insect net
29Venomstripe beetleCatch78Insect net
30Roseveil mothCatch72Insect net
33Chitin beetleCatch92Insect net
35Cinderwing dustCatch84Insect net
37Emberband beetleCatch108Insect net
40Tideglow mothCatch96Insect net
41Stonehide beetleCatch126Insect net
45Limespark mothCatch108Insect net
45Rootbound beetleCatch148Insect net
50Amberscale beetleCatch170Insect net
55Wyrmscale beetleCatch196Insect net
60Tidescale beetleCatch225Insect net
65Amethyst beetleCatch260Insect net
70Abyssal beetleCatch300Insect net

Choose your next unlock

These milestones give you new ways to play. A requirement or spell discovery entry is not an XP payment for reaching that level. Check the linked item or spell's other conditions before preparing it.

Choose your next unlock
10Hunter's frameEquipment / use requirementHunting 10
25Mothkeeper's lanternEquipment / use requirementHunting 25
25Patient Hunter's CordialEquipment / use requirementHunting 25
55Wildtrack AmuletEquipment / use requirementHunting 55

How to train

Catch wild beetles with your bug net from Hunting 1 to 70; rarer species grant more XP and yield special dyes. Catch fireflies at night for bait, butterflies by day for dust, and glowing night moths for coloured lanterns. Follow deer tracks or use bird traps for other Hunting rewards.

Level unlocks

Equipment entries list their catalog use requirement; all additional requirements still apply. A listed future species without a current test-world spawn cannot currently be captured there.

Level unlocks
1Deer and birdsActivity—Follow deer tracks with a Hunting bow and equipped Arrows, or place a Bird trap near crows.
1FirefliesActivity—Catch at night with an insect net; used for Firefly bait.
1Umber beetleCatch10Insect net
2Mossback beetleCatch12Insect net
3Crimson beetleCatch14Insect net
4Sunspot beetleCatch16Insect net
5Amberwing dustCatch18Insect net
5Moonlace mothCatch18Insect net
7Azure beetleCatch20Insect net
10Night fox huntingActivity—Find solitary foxes in green woodland outside towns at night. Tracks have no required order or count. Use a Hunting bow and equipped Arrows within 6 metres; successful hunts grant 35 base Hunting XP, one Fox pelt and one Raw fox meat.
10Ambershell beetleCatch25Insect net
10Broadwing dustCatch28Insect net
10Emberglow mothCatch28Insect net
13Ash beetleCatch32Insect net
15Mosslight mothCatch38Insect net
16Frostshell beetleCatch40Insect net
20Azureveil mothCatch48Insect net
20Onyx beetleCatch50Insect net
20Swiftwing dustCatch48Insect net
25Duskglow mothCatch60Insect net
25Marsh Peacock dustCatch60Insect net
25Spotted beetleCatch66Insect net
29Venomstripe beetleCatch78Insect net
30Roseveil mothCatch72Insect net
33Chitin beetleCatch92Insect net
35Cinderwing dustCatch84Insect net
37Emberband beetleCatch108Insect net
40Tideglow mothCatch96Insect net
41Stonehide beetleCatch126Insect net
45Limespark mothCatch108Insect net
45Rootbound beetleCatch148Insect net
50Amberscale beetleCatch170Insect net
55Wyrmscale beetleCatch196Insect net
60Tidescale beetleCatch225Insect net
65Amethyst beetleCatch260Insect net
70Abyssal beetleCatch300Insect net
10Hunter's frameEquipment / use requirement—Hunting 10
25Mothkeeper's lanternEquipment / use requirement—Hunting 25
25Patient Hunter's CordialEquipment / use requirement—Hunting 25
55Wildtrack AmuletEquipment / use requirement—Hunting 55
2Careful Traps I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Feather Handler I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Field Kit I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Gentle Hands I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Hunter's Journal I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Sure Aim I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Careful Traps I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Feather Handler I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Field Kit I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Gentle Hands I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Hunter's Journal I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Sure Aim I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Careful Traps I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Feather Handler I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Field Kit I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Gentle Hands I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Hunter's Journal I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Sure Aim I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Careful Traps I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Feather Handler I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Field Kit I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Gentle Hands I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Hunter's Journal I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Sure Aim I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Careful Traps I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Feather Handler I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Field Kit I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Gentle Hands I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Hunter's Journal I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Sure Aim I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
20Careful Traps II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Feather Handler II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Field Kit II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Gentle Hands II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Hunter's Journal II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Sure Aim II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Careful Traps II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Feather Handler II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Field Kit II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Gentle Hands II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Hunter's Journal II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Sure Aim II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Careful Traps II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Feather Handler II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Field Kit II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Gentle Hands II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Hunter's Journal II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Sure Aim II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Careful Traps II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Careful Traps synergy — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
35Feather Handler II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Field Kit II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Gentle Hands II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Gentle Hands synergy — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
35Hunter's Journal II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Sure Aim II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Sure Aim synergy — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
40Careful Traps II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Feather Handler II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Field Kit II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Gentle Hands II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Hunter's Journal II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Sure Aim II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
50Careful Traps III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Feather Handler III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Field Kit III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Gentle Hands III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Hunter's Journal III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Sure Aim III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Careful Traps III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Feather Handler III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Field Kit III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Gentle Hands III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Hunter's Journal III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Sure Aim III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Careful Traps III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Feather Handler III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Field Kit III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Gentle Hands III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Hunter's Journal III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Sure Aim III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Careful Traps III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Feather Handler III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Field Kit III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Gentle Hands III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Hunter's Journal III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Sure Aim III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Careful Traps III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Feather Handler III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Field Kit III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Gentle Hands III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Hunter's Journal III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Sure Aim III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.

Activities, equipment, quest requirements and talent ranks can be viewed separately.

XP to level

Open the level-by-level XP reference 99 levels
XP to level
100
28383
317491
4276102
5388112
6512124
7650138
8801151
9969168
101,154185
111,358204
121,584226
131,833249
142,107274
152,411304
162,746335
173,115369
183,523408
193,973450
204,470497
215,018548
225,624606
236,291667
247,028737
257,842814
268,740898
279,730990
2810,8241,094
2912,0311,207
3013,3631,332
3114,8331,470
3216,4561,623
3318,2471,791
3420,2241,977
3522,4062,182
3624,8152,409
3727,4732,658
3830,4082,935
3933,6483,240
4037,2243,576
4141,1713,947
4245,5294,358
4350,3394,810
4455,6495,310
4561,5125,863
4667,9836,471
4775,1277,144
4883,0147,887
4991,7218,707
50101,3339,612
51111,94510,612
52123,66011,715
53136,59412,934
54150,87214,278
55166,63615,764
56184,04017,404
57203,25419,214
58224,46621,212
59247,88623,420
60273,74225,856
61302,28828,546
62333,80431,516
63368,59934,795
64407,01538,416
65449,42842,413
66496,25446,826
67547,95351,699
68605,03257,079
69668,05163,019
70737,62769,576
71814,44576,818
72899,25784,812
73992,89593,638
741,096,278103,383
751,210,421114,143
761,336,443126,022
771,475,581139,138
781,629,200153,619
791,798,808169,608
801,986,068187,260
812,192,818206,750
822,421,087228,269
832,673,114252,027
842,951,373278,259
853,258,594307,221
863,597,792339,198
873,972,294374,502
884,385,776413,482
894,842,295456,519
905,346,332504,037
915,902,831556,499
926,517,253614,422
937,195,629678,376
947,944,614748,985
958,771,558826,944
969,684,577913,019
9710,692,6291,008,052
9811,805,6061,112,977
9913,034,4311,228,825

Skill points and talent ranks

Gain one skill point for every level above 1, kept separately for this skill. Each skill tree has six branches and three synergy nodes. Tier I rank requirements are levels 2–6 and cost 1 point per rank; tier II requires levels 20, 25, 30, 35 and 40 and costs 2 points per rank; tier III requires 50, 60, 70, 80 and 90 and costs 4 points per rank. A child node requires rank 3 in its parent. Synergies require level 35, rank 3 in both parents and 4 points; each adds two power to both linked original branches. Branch power has a level-dependent cap, reaching 35 at level 90. These are choices inside your earned budget, not a way to purchase every branch at once.

Related articles

Linked from 99 articles
Sources & technical details Recorded data and provenance

This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.

Source ID
skill:17
Skill ID
17
Active
Yes
XP storage cap
200,000,000
Skill tree
Yes
Catalog version
24
Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
Skill ID
17
Active
Yes
Maximum level
99
XP storage cap
200,000,000
Skill tree
Yes

Source files

  • GameData/Catalog/game.json
  • Source/FantasyBenchmark/RPGIconLibrary.cpp
  • Source/FantasyBenchmark/RPGIconLibrary.h
  • Source/FantasyBenchmark/RPGSkillRewards.cpp
  • Source/FantasyBenchmark/RPGSkills.cpp
  • Wiki/tools/player_guides.py

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