Skill

Summoning

Capture the souls of defeated combat creatures in Soul Gems. Command one companion, assist your own work, carry more, or manifest bound weapons and tools. Open Summoning to study lessons and manage your collection.

At a glance

Summoning skill icon
In-game skill icon
Skill ID
20
Active
Yes
Maximum level
99
XP storage cap
200,000,000
Skill tree
Yes

How to train

Capture the souls of defeated combat creatures in Soul Gems. Command one companion, assist your own work, carry more, or manifest bound weapons and tools. Open Summoning to study lessons and manage your collection.

Training through combat

Combat companions train Summoning through their credited damage and eligible guard contribution when the enemy is defeated. A manifested bound weapon redirects 25% of its credited offensive XP to Summoning. These rewards are split from the existing combat XP budget; they do not add a second damage reward pool.

Level unlocks

Equipment entries list their catalog use requirement; all additional requirements still apply. A listed future species without a current test-world spawn cannot currently be captured there.

LevelUnlockTypeBase XPNotes
1Rock crab soulCapture and summon24Current test-world creature
1Bound axeSpell—A learned Summoning manifestation. Assists Woodcutting with a 5% work-cycle bonus inside the activity's shared cap.
1Bound swordSpell—A learned Summoning manifestation. Creates a bound weapon based on Forged sword. Normal weapon and training requirements apply.
2Bond Efficiency I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Burden Bond I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Companion Command I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Gentle Guidance I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Soul Attunement I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
2Stable Form I — rank 1Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Bond Efficiency I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Burden Bond I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Companion Command I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Gentle Guidance I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Soul Attunement I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
3Stable Form I — rank 2Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Bond Efficiency I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Burden Bond I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Companion Command I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Gentle Guidance I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Soul Attunement I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
4Stable Form I — rank 3Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Bond Efficiency I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Burden Bond I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Companion Command I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Gentle Guidance I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Soul Attunement I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
5Stable Form I — rank 4Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Bond Efficiency I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Burden Bond I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Companion Command I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Gentle Guidance I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Soul Attunement I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
6Stable Form I — rank 5Talent rank—Costs 1 skill points; parent/rank requirements and earned budget apply.
10Bound pickaxeSpell—A learned Summoning manifestation. Assists Mining with a 5% work-cycle bonus inside the activity's shared cap.
20Bound staffSpell—A learned Summoning manifestation. Creates a bound weapon based on Runic staff. Normal weapon and training requirements apply.
20Bond Efficiency II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Burden Bond II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Companion Command II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Gentle Guidance II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Soul Attunement II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
20Stable Form II — rank 1Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Gloamthorn soulCapture and summon120Current test-world creature
25Bond Efficiency II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Burden Bond II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Companion Command II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Gentle Guidance II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Soul Attunement II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
25Stable Form II — rank 2Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Bond Efficiency II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Burden Bond II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Companion Command II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Gentle Guidance II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Soul Attunement II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
30Stable Form II — rank 3Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Firewolf soulCapture and summon160Current test-world creature
35Bond Efficiency II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Bond Efficiency synergy — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
35Burden Bond II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Companion Command II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Companion Command synergy — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
35Gentle Guidance II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Soul Attunement II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Stable Form II — rank 4Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
35Stable Form synergy — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
40Tribal Bug soulCapture and summon180Current test-world creature
40Bond Efficiency II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Burden Bond II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Companion Command II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Gentle Guidance II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Soul Attunement II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
40Stable Form II — rank 5Talent rank—Costs 2 skill points; parent/rank requirements and earned budget apply.
45Insectoid soulCapture and summon200Current test-world creature
50Bond Efficiency III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Burden Bond III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Companion Command III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Gentle Guidance III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Soul Attunement III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
50Stable Form III — rank 1Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Whisper soulCapture and summon260Current test-world creature
60Bond Efficiency III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Burden Bond III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Companion Command III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Gentle Guidance III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Soul Attunement III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
60Stable Form III — rank 2Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Bond Efficiency III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Burden Bond III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Companion Command III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Gentle Guidance III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Soul Attunement III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
70Stable Form III — rank 3Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Bond Efficiency III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Burden Bond III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Companion Command III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Gentle Guidance III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Soul Attunement III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
80Stable Form III — rank 4Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Bond Efficiency III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Burden Bond III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Companion Command III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Gentle Guidance III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Soul Attunement III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.
90Stable Form III — rank 5Talent rank—Costs 4 skill points; parent/rank requirements and earned budget apply.

XP to level

LevelTotal XPXP since previous level
100
28383
317491
4276102
5388112
6512124
7650138
8801151
9969168
101,154185
111,358204
121,584226
131,833249
142,107274
152,411304
162,746335
173,115369
183,523408
193,973450
204,470497
215,018548
225,624606
236,291667
247,028737
257,842814
268,740898
279,730990
2810,8241,094
2912,0311,207
3013,3631,332
3114,8331,470
3216,4561,623
3318,2471,791
3420,2241,977
3522,4062,182
3624,8152,409
3727,4732,658
3830,4082,935
3933,6483,240
4037,2243,576
4141,1713,947
4245,5294,358
4350,3394,810
4455,6495,310
4561,5125,863
4667,9836,471
4775,1277,144
4883,0147,887
4991,7218,707
50101,3339,612
51111,94510,612
52123,66011,715
53136,59412,934
54150,87214,278
55166,63615,764
56184,04017,404
57203,25419,214
58224,46621,212
59247,88623,420
60273,74225,856
61302,28828,546
62333,80431,516
63368,59934,795
64407,01538,416
65449,42842,413
66496,25446,826
67547,95351,699
68605,03257,079
69668,05163,019
70737,62769,576
71814,44576,818
72899,25784,812
73992,89593,638
741,096,278103,383
751,210,421114,143
761,336,443126,022
771,475,581139,138
781,629,200153,619
791,798,808169,608
801,986,068187,260
812,192,818206,750
822,421,087228,269
832,673,114252,027
842,951,373278,259
853,258,594307,221
863,597,792339,198
873,972,294374,502
884,385,776413,482
894,842,295456,519
905,346,332504,037
915,902,831556,499
926,517,253614,422
937,195,629678,376
947,944,614748,985
958,771,558826,944
969,684,577913,019
9710,692,6291,008,052
9811,805,6061,112,977
9913,034,4311,228,825

Skill points and talent ranks

Gain one skill point for every level above 1, kept separately for this skill. Each skill tree has six branches and three synergy nodes. Tier I rank requirements are levels 2–6 and cost 1 point per rank; tier II requires levels 20, 25, 30, 35 and 40 and costs 2 points per rank; tier III requires 50, 60, 70, 80 and 90 and costs 4 points per rank. A child node requires rank 3 in its parent. Synergies require level 35, rank 3 in both parents and 4 points; each adds two power to both linked original branches. Branch power has a level-dependent cap, reaching 35 at level 90. These are choices inside your earned budget, not a way to purchase every branch at once.

Related articles

Linked from

Continue exploring articles that reference Summoning.

Sources & notes

This article reflects source definitions in the current prototype. A listed value is not a claim of live release verification. Read the source policy.

  • GameData/Catalog/game.json
  • Source/FantasyBenchmark/RPGExperience.cpp
  • Source/FantasyBenchmark/RPGIconLibrary.cpp
  • Source/FantasyBenchmark/RPGIconLibrary.h
  • Source/FantasyBenchmark/RPGSkillRewards.cpp
  • Source/FantasyBenchmark/RPGSkills.cpp

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