Slatecrest Drake soul
A Summoning 55 companion with one fixed role: combat character. Own controllable turn in combat.
On this page
At a glance
- Summoning level
- 55
- Fixed role
- Combat character
- Maximum soul HP
- 155
- Minimum gem
- Greater Soul Gem
- Base capture chance (%)
- 8
- Capture XP
- 240
- Arcane essence drain per online minute
- 3
- Stored recovery (seconds per HP)
- 60
- Spawn availability
- No test-world spawn currently
- Base binding essence
- 3
- Binding range (m)
- 6
- Binding combat cost
- 1 bonus action on your turn, in the same encounter
- Availability
- Defined soul profile; its creature has no spawn in the current default test world.
Capture and care
Carry a compatible empty Soul Gem and select a living Slatecrest Drake. Mark it through Summoning before the kill; binding pays essence and a failed capture returns the gem. Base capture chance grows by 0.2 percentage points per Summoning level above 55, capped at 35% including bonuses. Captured souls are individual items. Manifest one companion at a time. Upkeep consumes essence while online; logout pauses the active energy clock. Injured stored souls recover one HP per 60 seconds of real time, including offline and banked time.
Fixed role
Own controllable turn in combat.
Binding and manifestation costs
Bind a living creature within 6 m and clear line of sight. Binding costs 3 base Arcane essence, plus one bonus action if already in combat; you must contribute to the creature's defeat. A failed capture returns the empty gem, not the essence. Any Soul Gem of the minimum tier or higher is compatible, and success preserves the tier you chose. Manifesting a healthy captured soul in combat costs one action on your turn. Unused paid energy is retained; if no paid energy remains, manifestation purchases the next minute. Essence-cost talents can reduce paid costs, with a minimum cost of one.
Sources & notes
This article reflects source definitions in the current prototype. A listed value is not a claim of live release verification. Read the source policy.
GameData/Catalog/game.jsonSource/FantasyBenchmark/RPGSkillRewards.cppSource/FantasyBenchmark/RPGSummoningComponent.cppSource/FantasyBenchmark/RPGSummoningState.cpp