MonsterCurrent prototype

The Stonemason

The Stonemason is a boss in the F0 test world.

Combat strategy

Prepare healing and a way to deal sustained damage before entering Abandoned Quarry. The current encounter has 720 HP. Read the named intent and spend your own turn repositioning before ending it. It grows more dangerous as its health falls. A ranged attack, shock or falling stone can be followed by an advance and Crushing fists when actions remain; do not assume one attack ends its turn.

Combat strategy
Crushing fists28Move behind it or beyond its melee reach before impact; Guard reduces a blow you cannot avoid.
Boulder throw46Move away from where you stood when this intent was chosen. Keep space for a possible advancing fist afterwards.
Stone sweep36Its frontal sweep covers a wider angle than its fists; get behind it or leave melee range. Guard if you cannot clear it.
Faultline shock62Move far from the boss or Guard. After the shock, watch for an advance and another fist if it has actions left.
Falling stone40Change position before impact: stones target several saved positions, including players' positions. Avoid regrouping on those spots; a fist can follow.
Heartflare0This intent does no direct damage. Use the opening to heal or attack, then read the next intent.

Claim your quarry reward

Earn personal participation through credited damage or eligible Guard contribution during this life of the boss. After the victory, stay in the arena, leave combat and interact with the crystal seam during the 240-second rest. One 2.4-second collection claims your personal bundle of 40 pre-rolled material rewards and 1200 base Mining XP. Make room in both crystal stacks. Repeated clicks do not create another bundle; the rare ring is a separate contribution roll, not a reward from each mining click.

World guide

Find it in the world

The Stonemason: source-coordinate schematic1: Abandoned Quarry. Quarry reference point. Positions use world X and Y. This schematic does not draw terrain or walkable paths.SOURCE COORDINATESWorld X → · World Y ↑Abandoned Quarry — Quarry reference point1
  1. Quarry reference point

Source-coordinate schematic. Building and area pins are reference points; terrain, doorways and walkable paths are not drawn. Characters can move during their routines.

Combat skills

Combat skills
Dexterity60
Strength60
Magic60
Defence60
Vitality60

Mining the fallen guardian

After the fight, eligible participants can mine the collapsed guardian during its 240 second rest. Each participant receives 40 pre-rolled rewards: each roll has an 80% chance of 1–3 Stoneheart crystals and otherwise 1–3 Deepstone gems. This is a special mining reward, not ordinary corpse loot.

Drops

Independent rolls can succeed together. Slayer assignment requirements do not prevent fighting; the Slayer level gates special drops. Rates describe source rules, not measured farming yield.

Drops
Stoneheart ring11/250 (0.4%)Separate contribution reward; automatic delivery

Related articles

Linked from 2 articles
Sources & technical details Recorded data and provenance

This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.

Source ID
monster:9
Content status
Current F0 test world; not final world canon
Enemy kind ID
9
Archetype
QuarryGuardian
Base armour class
16
Availability
Current F0 combat creature; encounter or spawning conditions apply.
Catalog version
24
Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
Content status
Current F0 test world; not final world canon
Enemy kind ID
9
Archetype
QuarryGuardian
Boss
Yes
Health
720
Base armour class
16
Combat level
69
Armour class before temporary effects
18
Availability
Current F0 combat creature; encounter or spawning conditions apply.

Source files

  • GameData/Catalog/game.json
  • Source/FantasyBenchmark/RPGCombat.cpp
  • Source/FantasyBenchmark/RPGEnemyTypes.h
  • Source/FantasyBenchmark/RPGLoot.cpp
  • Source/FantasyBenchmark/RPGQuarry.h
  • Source/FantasyBenchmark/RPGQuarryBoss.cpp
  • Source/FantasyBenchmark/RPGQuarryBossRules.h
  • Source/FantasyBenchmark/RPGQuarryMining.cpp
  • Source/FantasyBenchmark/RPGRareDrops.cpp
  • Source/FantasyBenchmark/RPGSkills.cpp
  • Wiki/tools/player_guides.py

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