MonsterCurrent prototype

The Hollow Warden

The Hollow Warden is a boss in the F0 test world.

Combat strategy

Read the Hollow Sweep warning and move out of the direction it prepared before its next turn. A successful stagger can interrupt that intent before it recovers. It becomes stronger below half health, rallies nearby sentinels, and Sundering Blow can remove Guard; avoid relying on Guard alone for the whole fight.

Before you go

Check Hollow Ruins and any quest unlock shown on this page. Carry Healing draught or other recovery you can use, plus compatible ammunition or Arcane essence for your chosen attacks. A listed drop chance applies to its stated reward condition; special contribution, candle and Slayer rewards have their own eligibility.

World guide

Find it in the world

The Hollow Warden: source-coordinate schematic1: The Hollow Warden, Hollow Ruins. Authored encounter spawn. Positions use world X and Y. This schematic does not draw terrain or walkable paths.SOURCE COORDINATESWorld X → · World Y ↑The Hollow Warden, Hollow Ruins — Authored encounter spawn1
  1. The Hollow Warden · Hollow Ruins
    Authored encounter spawn

Source-coordinate schematic. Building and area pins are reference points; terrain, doorways and walkable paths are not drawn. Characters can move during their routines.

Combat skills

Combat skills
Dexterity18
Strength18
Magic1
Defence12
Vitality30

Drops

Independent rolls can succeed together. Slayer assignment requirements do not prevent fighting; the Slayer level gates special drops. Rates describe source rules, not measured farming yield.

Drops
Gold30–50AlwaysNot specified
Warden crown1AlwaysIndependent roll
Warden blade1AlwaysIndependent roll
Ember shard2–3AlwaysIndependent roll
Iron ingots2AlwaysIndependent roll
Healing draught135%Independent roll

Related articles

Linked from 2 articles
Sources & technical details Recorded data and provenance

This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.

Source ID
monster:2
Content status
Current F0 test world; not final world canon
Enemy kind ID
2
Archetype
Warden
Base armour class
16
Availability
Registered by the current F0 world population source.
Catalog version
24
Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
Content status
Current F0 test world; not final world canon
Enemy kind ID
2
Archetype
Warden
Boss
Yes
Health
180
Base armour class
16
Combat level
22
Armour class before temporary effects
16
Location
Hollow Ruins
Availability
Registered by the current F0 world population source.

Source files

  • GameData/Catalog/game.json
  • Source/FantasyBenchmark/RPGCombat.cpp
  • Source/FantasyBenchmark/RPGEnemyCombatProfiles.cpp
  • Source/FantasyBenchmark/RPGEnemyTypes.h
  • Source/FantasyBenchmark/RPGLoot.cpp
  • Source/FantasyBenchmark/RPGSkills.cpp
  • Source/FantasyBenchmark/RPGStreamingTypes.cpp
  • Wiki/tools/player_guides.py

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