MonsterNot currently available

Rimecrest Drake

Rimecrest Drake has a defined Slayer combat and loot profile, but no registered hunting ground in the current standard test world.

Combat skills

Combat skills
Dexterity65
Strength98
Magic90
Defence93
Vitality93

Special techniques

Profile power is applied before hit rolls, critical hits, the 90–110% damage roll, saves, armour and other modifiers. Area attacks can be reduced by a successful save.

Special techniques
Rime Shard24Frost123800Single1Slow0
Rime Breath42Frost234600Cone3Slow2

Drops

Independent rolls can succeed together. Slayer assignment requirements do not prevent fighting; the Slayer level gates special drops. Rates describe source rules, not measured farming yield.

Drops
Metal scraps1–2AlwaysOrdinary loot
Drake scale fragments1–21/4 (25%)Requires Slayer level for special drops
Rime shards1–31/2 (50%)Requires Slayer level for special drops
Rimecrest core11/80 (1.25%)Requires Slayer level for special drops

Related articles

Linked from 6 articles
Sources & technical details Recorded data and provenance

This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.

Source ID
monster:31
Content status
Defined profile; no current default-world spawn
Enemy kind ID
31
Archetype
Rimecrest
Base armour class
12
Availability
Defined combat and loot profile, but no hunting ground is registered in the current default population source. A custom world manifest may differ.
Catalog version
24
Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
Content status
Defined profile; no current default-world spawn
Enemy kind ID
31
Archetype
Rimecrest
Boss
No
Health
500
Base armour class
12
Combat level
110
Armour class before temporary effects
16
Slayer level for special drops
70
Slayer level for assignment
70
Combat level for assignment
95
Slayer XP per assigned kill
165
Movement per turn (m)
6
Attack profile power
30
Availability
Defined combat and loot profile, but no hunting ground is registered in the current default population source. A custom world manifest may differ.

Source files

  • GameData/Catalog/game.json
  • Source/FantasyBenchmark/RPGCombat.cpp
  • Source/FantasyBenchmark/RPGEnemyTypes.h
  • Source/FantasyBenchmark/RPGLoot.cpp
  • Source/FantasyBenchmark/RPGSkills.cpp
  • Source/FantasyBenchmark/RPGSlayer.cpp
  • Source/FantasyBenchmark/RPGSlayerMonsters.cpp
  • Source/FantasyBenchmark/RPGStreamingTypes.cpp

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