MonsterNot currently available

Duskback

Duskback has a defined Slayer combat and loot profile, but no registered hunting ground in the current standard test world.

Combat skills

Combat skills
Dexterity75
Strength82
Magic90
Defence83
Vitality83

Special techniques

Profile power is applied before hit rolls, critical hits, the 90–110% damage roll, saves, armour and other modifiers. Area attacks can be reduced by a successful save.

Special techniques
Umbral Mark17Arcane123600Single1Exposed0

Drops

Independent rolls can succeed together. Slayer assignment requirements do not prevent fighting; the Slayer level gates special drops. Rates describe source rules, not measured farming yield.

Drops
Metal scraps1–2AlwaysOrdinary loot
Spineback plates1–21/4 (25%)Requires Slayer level for special drops
Shadow fragments1–21/2 (50%)Requires Slayer level for special drops
Serrated spines11/24 (4.16667%)Requires Slayer level for special drops

Related articles

Linked from 6 articles
Sources & technical details Recorded data and provenance

This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.

Source ID
monster:22
Content status
Defined profile; no current default-world spawn
Enemy kind ID
22
Archetype
Duskback
Base armour class
11
Availability
Defined combat and loot profile, but no hunting ground is registered in the current default population source. A custom world manifest may differ.
Catalog version
24
Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
Content status
Defined profile; no current default-world spawn
Enemy kind ID
22
Archetype
Duskback
Boss
No
Health
360
Base armour class
11
Combat level
100
Armour class before temporary effects
15
Slayer level for special drops
60
Slayer level for assignment
60
Combat level for assignment
85
Slayer XP per assigned kill
155
Movement per turn (m)
7
Attack profile power
25
Availability
Defined combat and loot profile, but no hunting ground is registered in the current default population source. A custom world manifest may differ.

Source files

  • GameData/Catalog/game.json
  • Source/FantasyBenchmark/RPGCombat.cpp
  • Source/FantasyBenchmark/RPGEnemyTypes.h
  • Source/FantasyBenchmark/RPGLoot.cpp
  • Source/FantasyBenchmark/RPGSkills.cpp
  • Source/FantasyBenchmark/RPGSlayer.cpp
  • Source/FantasyBenchmark/RPGSlayerMonsters.cpp
  • Source/FantasyBenchmark/RPGStreamingTypes.cpp

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