Tomas Reeve
On this page
Tomas Reeve is the survival supplies trader at Camp-2 in the current test world.
Getting started
Find Tomas Reeve at Camp-2 in Traders Camp. Their role is survival supplies trader. Use the daily-routine waypoints if they have moved; the game-clock time is a destination schedule and walking or interruptions can delay arrival. Open the shop to check current shared stock before gathering purchase money. An item accepted for sale is not necessarily stocked for purchase. Conversation options depend on quest progress; check the linked request before bringing its hand-in items. This trader also receives occasional imported shipments; the cargo list below is a possible selection, not simultaneous stock. Each account can buy one complete bundle of a selected shipment.
| Tomas: Mabel needs firewood for cooking I ve | Offers quest |
| Let us trade. | Browse current shop stock |
| Riverglass Draught | Possible import: 5 for 225 coins |
| Patient Hunter's Cordial | Possible import: 5 for 325 coins |
| Trailwarden's Brew | Possible import: 3 for 450 coins |
| Longmarch Elixir | Possible import: 3 for 600 coins |
| Cinderheart Essence | Possible import: 3 for 720 coins |
| Redthorn Battlewine | Possible import: 5 for 600 coins |
| Hawkeye Distillate | Possible import: 3 for 480 coins |
| Angler's Knot Ring | Possible import: 1 for 600 coins |
| Farwanderer's Ring | Possible import: 1 for 10000 coins |
| Wildtrack Amulet | Possible import: 1 for 6000 coins |
| Everember Amulet | Possible import: 1 for 8500 coins |
| Deepcurrent Amulet | Possible import: 1 for 12000 coins |
| Hunter's frame | Possible import: 1 for 450 coins |
Plan a shopping stop
Suggestion: bring a replacement supply for the activity you intend to repeat. Check the current stock and quality before confirming a purchase; rotating material offers and beginner stock follow separate refill rules.
| Logs | See rotating trader offer / Variable |
| Firewood | 6 / 5 |
| Empty vial | See rotating trader offer / Variable |
| Vial of water | 8 / 4 |
| Bird trap | 12 / 2 |
| Wooden sticks | See rotating trader offer / Variable |
| Rope | 8 / 3 |
Find it in the world
- Campfire reference point
Source-coordinate schematic. Building and area pins are reference points; terrain, doorways and walkable paths are not drawn. Characters can move during their routines.
Quests and requests
| Tomas: Mabel needs firewood for cooking I ve | Mabel needs firewood for cooking. I've offered two tied bundles. Could you ask which she has dry storage for? No delivery until she's chosen. |
Buy from this merchant
Standard quality beginner stock is shared between online players. Its capped refill is hourly. Rows marked as rotating offers follow the separate four-hour material rotation and may be absent from the current assortment.
| Logs | See rotating trader offer | Variable |
| Firewood | 6 | 5 |
| Empty vial | See rotating trader offer | Variable |
| Vial of water | 8 | 4 |
| Bird trap | 12 | 2 |
| Wooden sticks | See rotating trader offer | Variable |
| Rope | 8 | 3 |
Sell to this merchant
Acceptance does not imply an item is stocked for purchase. Item pages list catalog base sale values.
Daily routine
These are game-clock routine waypoints; walking and interruptions can delay arrival.
| 0 | Resting at home | -4370, 872, 0 |
| 6.5 | At work | -4040.0, 440.0, 0.0 |
| 12 | Taking a midday break | -4120.0, 360.0, 0.0 |
| 14 | At work | -4040.0, 440.0, 0.0 |
| 18.5 | Taking an evening break | -4120.0, 360.0, 0.0 |
| 21 | Resting at home | -4370, 872, 0 |
Conversation and services
Replies are conditional on conversation and quest progress; this list includes options from different stages.
| What survival supplies do you carry? | talk |
| Do you travel with Sable? | talk |
| Does Mabel buy much? | talk |
| What do travellers underestimate? | talk |
| Why do you always leave so quickly? | talk |
| May I see what is in stock? | talk |
| About a personal request. | talk |
| Goodbye. | talk |
| I have another question. | talk |
| You could just enjoy it. | talk |
| That sounds lonely. | talk |
| Leave. | close |
| Let us trade. | shop |
| I'll help. | request-accept |
| I can't take that on right now. | talk |
| Do you need help with anything? | talk |
| About what you asked me to do... | talk |
| Mabel prefers the smaller sealed lot. Delivery still needs arranging separately. | request-complete |
Linked from 15 articles
- Angler's Knot RingItem
- Cinderheart EssenceItem
- Deepcurrent AmuletItem
- Everember AmuletItem
- Farwanderer's RingItem
- Hawkeye DistillateItem
- Hunter's frameItem
- Longmarch ElixirItem
- Patient Hunter's CordialItem
- Redthorn BattlewineItem
- Riverglass DraughtItem
- Trailwarden's BrewItem
- Wildtrack AmuletItem
- Traders CampLocation
- Tomas: Mabel needs firewood for cooking I veQuest
Sources & technical details Recorded data and provenance
This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.
- Source ID
npc:merchant.mara- Content status
- Current F0 test world; not final world canon
- Runtime ID
- merchant.mara
- Person ID
- lore.person.037
- Actor kind
- 8
- Appearance ID
- 3
- Catalog version
- 24
- Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
- Content status
- Current F0 test world; not final world canon
- Runtime ID
- merchant.mara
- Person ID
- lore.person.037
- Role
- Survival Supplies Trader
- Site
- Camp-2
- Location
- Traders Camp
- Actor kind
- 8
- Appearance ID
- 3
- Shop
- survival-supplies
Source files
Backend/Alderfen.Accounts/ImportMarketRules.csContent/Appearance/bodies.jsonContent/Dialogues/dialogues.jsonContent/Quests/quests.jsonContent/WorldCast/cast.jsonContent/WorldCast/life.jsonContent/WorldCast/merchants.jsonContent/WorldCast/vendor-stock.jsonGameData/Catalog/game.jsonSource/FantasyBenchmark/Generated/RPGSlayerCatalog.hSource/FantasyBenchmark/RPGAmmo.cppSource/FantasyBenchmark/RPGAppearance.cppSource/FantasyBenchmark/RPGArmour.cppSource/FantasyBenchmark/RPGArtificeItemModels.hSource/FantasyBenchmark/RPGArtificeRecipes.cppSource/FantasyBenchmark/RPGBackComponent.cppSource/FantasyBenchmark/RPGBeetles.cppSource/FantasyBenchmark/RPGBeetles.hSource/FantasyBenchmark/RPGBodies.cppSource/FantasyBenchmark/RPGButterflies.hSource/FantasyBenchmark/RPGButterflyPotions.cppSource/FantasyBenchmark/RPGCampfireRules.hSource/FantasyBenchmark/RPGCanyonItems.hSource/FantasyBenchmark/RPGCapeComponent.cppSource/FantasyBenchmark/RPGCoalMining.hSource/FantasyBenchmark/RPGCombatPower.hSource/FantasyBenchmark/RPGCombatTrees.hSource/FantasyBenchmark/RPGCooking.hSource/FantasyBenchmark/RPGEquipmentAttachmentFit.cppSource/FantasyBenchmark/RPGEquipmentAttachmentRows.cppSource/FantasyBenchmark/RPGEquipmentFitProbe.cppSource/FantasyBenchmark/RPGEquipmentFitProbe.hSource/FantasyBenchmark/RPGFiremakingFuel.hSource/FantasyBenchmark/RPGGearFit.cppSource/FantasyBenchmark/RPGHeadEquipmentFit.cppSource/FantasyBenchmark/RPGHeadEquipmentFit.hSource/FantasyBenchmark/RPGIconLibrary.cppSource/FantasyBenchmark/RPGIconLibrary.hSource/FantasyBenchmark/RPGImportMarket.hSource/FantasyBenchmark/RPGIronArmour.cppSource/FantasyBenchmark/RPGItemIconWidget.hSource/FantasyBenchmark/RPGLanternComponent.cppSource/FantasyBenchmark/RPGMarket.cppSource/FantasyBenchmark/RPGNecklaceComponent.cppSource/FantasyBenchmark/RPGNorthwickLayout.hSource/FantasyBenchmark/RPGProductionRules.hSource/FantasyBenchmark/RPGProgression.cppSource/FantasyBenchmark/RPGSlayerItemCombat.cppSource/FantasyBenchmark/RPGSlayerItemModels.hSource/FantasyBenchmark/RPGSlayerItemPresentation.cppSource/FantasyBenchmark/RPGSlayerSkilling.cppSource/FantasyBenchmark/RPGSpellFuel.cppSource/FantasyBenchmark/RPGSpellFuel.hSource/FantasyBenchmark/RPGSteelArmour.cppSource/FantasyBenchmark/RPGStoneheartWeapons.hSource/FantasyBenchmark/RPGSummoningComponent.cppSource/FantasyBenchmark/RPGSummoningState.cppSource/FantasyBenchmark/RPGTindleComponent.cppSource/FantasyBenchmark/RPGTraderImportModels.hSource/FantasyBenchmark/RPGTraderImports.cppSource/FantasyBenchmark/RPGUnit.cppSource/FantasyBenchmark/RPGWorldStreaming.cppWiki/content/equipment-media.jsonWiki/tools/player_guides.py