Monster

Lizardman

Lizardman has a defined Slayer combat and loot profile, but no registered hunting ground in the current standard test world.

At a glance

Content status
Defined profile; no current default-world spawn
Enemy kind ID
35
Archetype
Lizardman
Boss
No
Health
250
Base armour class
13
Combat level
60
Armour class before temporary effects
15
Slayer level for special drops
20
Slayer level for assignment
20
Combat level for assignment
45
Slayer XP per assigned kill
105
Movement per turn (m)
6
Attack profile power
21
Availability
Defined combat and loot profile, but no hunting ground is registered in the current default population source. A custom world manifest may differ.

Combat skills

Special techniques

Profile power is applied before hit rolls, critical hits, the 90–110% damage roll, saves, armour and other modifiers. Area attacks can be reduced by a successful save.

TechniqueBase powerDamage typeAPEssenceCooldown (own turns)Range (cm)ShapeMaximum targetsEffectPreparation turns
Scale Rend23Physical123200Single1None0

Drops

Independent rolls can succeed together. Slayer assignment requirements do not prevent fighting; the Slayer level gates special drops. Rates describe source rules, not measured farming yield.

ItemQuantityChance per eligible personal shareCondition
Metal scraps1–2AlwaysOrdinary loot
Lizardman scales1–21/4 (25%)Requires Slayer level for special drops
Supple lizard sinew1–21/24 (4.16667%)Requires Slayer level for special drops
Moulting ring11/200 (0.5%)Requires Slayer level for special drops

Related articles

Linked from

Continue exploring articles that reference Lizardman.

Sources & notes

This article reflects source definitions in the current prototype. A listed value is not a claim of live release verification. Read the source policy.

  • GameData/Catalog/game.json
  • Source/FantasyBenchmark/RPGCombat.cpp
  • Source/FantasyBenchmark/RPGEnemyTypes.h
  • Source/FantasyBenchmark/RPGLoot.cpp
  • Source/FantasyBenchmark/RPGSkills.cpp
  • Source/FantasyBenchmark/RPGSlayer.cpp
  • Source/FantasyBenchmark/RPGSlayerMonsters.cpp
  • Source/FantasyBenchmark/RPGStreamingTypes.cpp

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