ResourceCurrent prototype

Cooking pot

Use the Cooking pot for Cooking production. Each recipe retains its own skill and ingredient requirements.

Getting started

Use this workstation for Cooking operations. Choose a recipe first, then bring its full ingredients and meet its required level; the station alone does not supply materials.

World guide

Find it in the world

Cooking pot: source-coordinate schematic1: Cooking pot. Building reference point. Positions use world X and Y. This schematic does not draw terrain or walkable paths.SOURCE COORDINATESWorld X → · World Y ↑Cooking pot — Building reference point1
  1. Cooking pot
    Building reference point. The marker identifies the building, not its doorway or a live character.

Source-coordinate schematic. Building and area pins are reference points; terrain, doorways and walkable paths are not drawn. Characters can move during their routines.

Related articles

Linked from 12 articles
Sources & technical details Recorded data and provenance

This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.

Source ID
station:17
Content status
Current F0 test world; not final world canon
Station kind
17
Catalog version
24
Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
Content status
Current F0 test world; not final world canon
Station kind
17
Production skill
Cooking

Source files

  • Source/FantasyBenchmark/RPGCooking.h
  • Source/FantasyBenchmark/RPGHearthhollowWorld.cpp
  • Source/FantasyBenchmark/RPGNorthwickServices.cpp
  • Source/FantasyBenchmark/RPGTrainingVillageLayout.h
  • Wiki/tools/player_guides.py

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