Make Fish
On this page
Make Fish requires Cooking 1. Use 1 × Raw fish at Cooking pot.
Before you craft
Reach Cooking 1 and prepare Cooking pot. The checklist below is for one operation; multiply each amount by the number of operations you intend to attempt.
| Raw fish | 1 |
Plan the result
The output table states the base result of one completed operation. The listed base reward is 20 Cooking XP; bonuses and any secondary skill reward are listed separately.
| Fish | 1 |
Ingredients per operation
| Raw fish | 1 |
Output
| Fish | 1 |
Cooking success
Ingredients are consumed on the attempt. A failed cook produces Burned food. Base burn chance = max(1%, 50% − 45% × (Cooking level − 1) / 98 − Heat Control power percentage points); equipment and import modifiers share the normal minimum. Second Serving adds up to 35% chance of one extra cooked item on success.
Field method
Also available through Camp cooking at Survival 5. A nearby burning fire is required. No carried mortar or tool roll is required. The recipe's own level and full ingredients still apply. A successful operation gives min(8, floor(base recipe XP / 5)) additional Survival XP; burned Cooking gives none.
Linked from 1 article
- CookingSkill
Sources & technical details Recorded data and provenance
This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.
- Source ID
recipe:20- Recipe ID
- 20
- Retired
- No
- Catalog version
- 24
- Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
- Recipe ID
- 20
- Skill
- Cooking
- Required level
- 1
- Base XP
- 20
- Base duration (seconds)
- 2
- Station
- Cooking pot
- Retired
- No
Source files
GameData/Catalog/game.jsonSource/FantasyBenchmark/RPGArtificeRecipes.cppSource/FantasyBenchmark/RPGCooking.hWiki/tools/player_guides.py