RecipeCurrent prototype

Make Fish

Make Fish requires Cooking 1. Use 1 × Raw fish at Cooking pot.

Before you craft

Reach Cooking 1 and prepare Cooking pot. The checklist below is for one operation; multiply each amount by the number of operations you intend to attempt.

Before you craft
Raw fish1

Plan the result

The output table states the base result of one completed operation. The listed base reward is 20 Cooking XP; bonuses and any secondary skill reward are listed separately.

Plan the result
Fish1

Ingredients per operation

Ingredients per operation
Raw fish1

Output

Output
Fish1

Cooking success

Ingredients are consumed on the attempt. A failed cook produces Burned food. Base burn chance = max(1%, 50% − 45% × (Cooking level − 1) / 98 − Heat Control power percentage points); equipment and import modifiers share the normal minimum. Second Serving adds up to 35% chance of one extra cooked item on success.

Field method

Also available through Camp cooking at Survival 5. A nearby burning fire is required. No carried mortar or tool roll is required. The recipe's own level and full ingredients still apply. A successful operation gives min(8, floor(base recipe XP / 5)) additional Survival XP; burned Cooking gives none.

Related articles

Linked from 1 article
Sources & technical details Recorded data and provenance

This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.

Source ID
recipe:20
Recipe ID
20
Retired
No
Catalog version
24
Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
Recipe ID
20
Skill
Cooking
Required level
1
Base XP
20
Base duration (seconds)
2
Retired
No

Source files

  • GameData/Catalog/game.json
  • Source/FantasyBenchmark/RPGArtificeRecipes.cpp
  • Source/FantasyBenchmark/RPGCooking.h
  • Wiki/tools/player_guides.py

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