Getting started in Alderfen
On this page
A practical first circuit: meet the village, prepare supplies, complete a request and choose a training loop.
Your first village circuit
Begin in Northwick. Visit the residents for their current requests and merchant services. For an early gathering-to-crafting loop, speak to Sera Quill about A little field medicine. Accept the quest before performing its recorded objectives; follow their stage order.
Make the supplies you will use
Gather Wild herbs from Wild sage, prepare water and bring your ingredients to Alchemy table. Keep Healing draught or another recovery option for travel. Read Inventory and carrying weight before carrying every resource home; weight and empty inventory capacity are different limits.
Choose your next loop
Try Mining for ore, Woodcutting for logs, or Fishing for food materials. Use the linked skill's Training route to choose a method at your level. Before fighting, read Combat and combat experience and prepare compatible ammunition or spell fuel. Use Coach travel for village travel when you have its fare and meet the carrying conditions.
Linked from 1 article
Sources & technical details Recorded data and provenance
This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.
- Source ID
guide:getting-started- Catalog version
- 24
- Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
- Guide type
- Player route
- Advice
- Suggested route; no measured fastest-route or profit claim
Source files
Backend/Alderfen.Accounts/CombatRewardRules.csBackend/Alderfen.Accounts/DrifterRules.csBackend/Alderfen.Accounts/InventoryRules.csBackend/Alderfen.Accounts/Models.csBackend/Alderfen.Accounts/TravelRules.csContent/Dialogues/dialogues.jsonContent/Quests/quests.jsonContent/WorldCast/cast.jsonContent/WorldCast/life.jsonContent/WorldCast/merchants.jsonContent/WorldCast/requests.jsonContent/WorldCast/vendor-stock.jsonGameData/Catalog/game.jsonSource/FantasyBenchmark/RPGAlchemyTable.cppSource/FantasyBenchmark/RPGArtificeRecipes.cppSource/FantasyBenchmark/RPGBrackenrest.cppSource/FantasyBenchmark/RPGCombat.cppSource/FantasyBenchmark/RPGCombatPower.hSource/FantasyBenchmark/RPGCombatRules.hSource/FantasyBenchmark/RPGCombatTraining.hSource/FantasyBenchmark/RPGDiscovery.cppSource/FantasyBenchmark/RPGDredgerPatrols.cppSource/FantasyBenchmark/RPGEnemyCombatProfiles.cppSource/FantasyBenchmark/RPGEnemyTypes.hSource/FantasyBenchmark/RPGExpeditionResources.cppSource/FantasyBenchmark/RPGExperience.cppSource/FantasyBenchmark/RPGExperience.hSource/FantasyBenchmark/RPGFishing.hSource/FantasyBenchmark/RPGHearthhollowWorld.cppSource/FantasyBenchmark/RPGHerblore.hSource/FantasyBenchmark/RPGInteractable.cppSource/FantasyBenchmark/RPGInventoryRules.cppSource/FantasyBenchmark/RPGLoot.cppSource/FantasyBenchmark/RPGNightFlowers.cppSource/FantasyBenchmark/RPGProgression.cppSource/FantasyBenchmark/RPGQuarry.hSource/FantasyBenchmark/RPGQuests.cppSource/FantasyBenchmark/RPGRareDrops.cppSource/FantasyBenchmark/RPGSignpost.cppSource/FantasyBenchmark/RPGSkillMeadowsWorld.cppSource/FantasyBenchmark/RPGSkillRewards.cppSource/FantasyBenchmark/RPGSkills.cppSource/FantasyBenchmark/RPGSlayerSkilling.cppSource/FantasyBenchmark/RPGStreamingTypes.cppSource/FantasyBenchmark/RPGThievingChest.cppWiki/content/location-media.jsonWiki/content/location-proof/b576d74b70d07047735f/RemainingViews.txtWiki/tools/player_guides.py