Mechanic

Inventory and carrying weight

Every carried item contributes weight. Carry capacity grows with Strength and Vitality and can be increased by eligible equipment and active effects.

At a glance

Base carry capacity
30 kg
Strength capacity per level above 1
0.5 kg
Vitality capacity per level above 1
0.25 kg
Overencumbered
Carried weight exceeds capacity; running is disabled. Items are kept.

Managing weight

Check item weights on the individual item pages. Move supplies into bank storage before long gathering trips. A backpack adds its listed capacity only while equipped in the Back slot; its own weight still counts. Changing equipment or losing a temporary carry effect can leave you overencumbered.

Capacity bonuses

Capacity also includes Strength and Vitality carry talents, a manifested summon's carry bonus, the active Porter's draught, an eligible active meal and the equipped backpack. Open each source for its requirements and effect values.

Related articles

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Sources & notes

This article reflects source definitions in the current prototype. A listed value is not a claim of live release verification. Read the source policy.

  • Backend/Alderfen.Accounts/InventoryRules.cs
  • Source/FantasyBenchmark/RPGInventoryRules.cpp

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