Calibrated focus
An Engineering 25 enhancement installed at an Engineering bench. It modifies a compatible item and has its own wear and repair lifecycle.
On this page
At a glance
- Engineering level
- 25
- Base installation XP
- 72
- Added weight (g)
- 0
- Armour rating
- 0
- Attack bonus
- 0
- Damage bonus (%)
- -2
- Light bonus (%)
- 0
- Range bonus (m)
- 0.5
Installation materials
| Item | Amount |
|---|---|
| Metal scraps | 4 |
| Wire | 5 |
| Small gears | 3 |
| Focusing lens | 2 |
| Precision bearings | 1 |
Condition, repair and dismantling
New installations have 10,000 condition. Unequip the item to repair or dismantle it at the required Engineering level. Repair cost for each original component = ceil(original amount × missing condition × 60 / 1,000,000); repair XP = max(1, floor(base installation XP × missing condition / 20,000)). Dismantling preserves the base item, gives one Scraps and a random selection from the original component pool. Its maximum component count = max(1, floor(total original components × (150,000 + 25 × condition) / 1,000,000)); at least one and at most that many components are drawn without replacement. At zero condition the enhancement breaks and yields a Box of scraps, queued if inventory space is unavailable.
Linked from
Continue exploring articles that reference Calibrated focus.
- Install Calibrated focusRecipe
Sources & notes
This article reflects source definitions in the current prototype. A listed value is not a claim of live release verification. Read the source policy.
GameData/Catalog/game.jsonSource/FantasyBenchmark/RPGArtifice.cpp