Traveller's Practice synergy
On this page
Adds 2 power to both Traveller's Practice and Sure Footing, within each branch's level-dependent power cap.
Planning this talent
Adds 2 power to both Traveller's Practice and Sure Footing, within each branch's level-dependent power cap. First prepare Traveller's Practice I (Requires parent rank 3); Sure Footing I (Requires parent rank 3). Spend points from this skill's earned budget. Suggestion: choose the next rank for its effect on the activity you use; opening the level requirement does not also pay its point cost.
| 1 | 35 | 4 | +2 power to both linked branches |
Linked branch effects
The synergy increases both linked branches; it does not create a separate bonus outside their normal limits.
Rank requirements
Skill points are earned within this skill. Rank and parent requirements apply; the skill's shared branch-power cap still applies.
| 1 | 35 | 4 | +2 power to both linked branches |
Build rules
Spend points from this skill's own earned budget. A non-synergy node has up to five ranks. Each rank requires the preceding rank. Child nodes require parent rank 3. Total spent cannot exceed skill level minus one. Maximum branch power = min(5, level − 1) + 2 × min(5, 1 + floor((level − 20)/5)) from level 20 + 4 × min(5, 1 + floor((level − 50)/10)) from level 50.
Linked from 1 article
- AthleticsSkill
Sources & technical details Recorded data and provenance
This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.
- Source ID
talent:22:10- Node ID
- 10
- Catalog version
- 24
- Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
- Skill
- Athletics
- Node ID
- 10
- Branch
- 2
- Maximum rank
- 1
Source files
Source/FantasyBenchmark/RPGProductionTrees.hSource/FantasyBenchmark/RPGSkills.cppWiki/tools/player_guides.py