Still Water fishing spot
On this page
Fish from a reachable bank with a clear casting path. Only unlocked fish participate in the weighted catch table. Night fishing requires Fishing 25 and Firefly bait.
Getting started
World guide
Find it in the world
- Area reference point
Source-coordinate schematic. Building and area pins are reference points; terrain, doorways and walkable paths are not drawn. Characters can move during their routines.
Gathering results
| Raw fish | 1 base; extra catch can add 1 | Day; weighted selection among unlocked catches |
| Raw carp | 1 base; extra catch can add 1 | Day; weighted selection among unlocked catches |
| Raw pike | 1 base; extra catch can add 1 | Day; weighted selection among unlocked catches |
| Raw moonfin | 1 base; extra catch can add 1 | Night; weighted selection among unlocked catches |
| Raw reed tench | 1 base; extra catch can add 1 | Night; weighted selection among unlocked catches |
| Raw blackwater eel | 1 base; extra catch can add 1 | Night; weighted selection among unlocked catches |
Catch table
| Day | Raw fish | 1 | 5 | weight / sum of unlocked weights |
| Day | Raw carp | 10 | 3 | weight / sum of unlocked weights |
| Day | Raw pike | 25 | 2 | weight / sum of unlocked weights |
| Night | Raw moonfin | 25 | 6 | weight / sum of unlocked weights |
| Night | Raw reed tench | 30 | 3 | weight / sum of unlocked weights |
| Night | Raw blackwater eel | 40 | 1 | weight / sum of unlocked weights |
Sources & technical details Recorded data and provenance
This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.
- Source ID
resource:fishing.16- Content status
- Current F0 test world; not final world canon
- Resource kind
- 16
- Runtime source IDs
- fishing.southwood.0
- Catalog version
- 24
- Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
- Content status
- Current F0 test world; not final world canon
- Skill
- Fishing
- Required level
- 1
- Resource kind
- 16
- Depletion chance after successful catch
- 25%
- Respawn (seconds)
- 9
- Runtime source IDs
- fishing.southwood.0
- Box of scraps chance
- 1/100 per successful catch
Source files
Source/FantasyBenchmark/RPGFishing.hSource/FantasyBenchmark/RPGSouthwood.hSource/FantasyBenchmark/RPGUnit.cppWiki/tools/player_guides.py