Arcane crystal vein
On this page
Mine arcane crystal vein at Mining 1. Success and extra-yield bonuses share the existing Mining caps.
Getting started
Mine arcane crystal vein at Mining 1. Success and extra-yield bonuses share the existing Mining caps. Meet Mining 1 before attempting this activity.
| Raw arcane crystal | Activate essence, Activate concentrated essence |
World guide
Find it in the world
- Area reference point
Source-coordinate schematic. Building and area pins are reference points; terrain, doorways and walkable paths are not drawn. Characters can move during their routines.
Gathering results
| Raw arcane crystal | 1 base; extra yield can add 1 | On successful mining cycle |
Rare Mining finds
Sources & technical details Recorded data and provenance
This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.
- Source ID
resource:mining.arcane- Content status
- Current F0 test world; not final world canon
- Runtime source IDs
- mining.arcane.test.01
- Catalog version
- 24
- Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
- Content status
- Current F0 test world; not final world canon
- Skill
- Mining
- Required level
- 1
- Runtime source IDs
- mining.arcane.test.01
- Depletion chance
- 5% per success
- Respawn after depletion (seconds)
- 9
Source files
Source/FantasyBenchmark/RPGArtificeWorld.cppSource/FantasyBenchmark/RPGCoalMining.hSource/FantasyBenchmark/RPGContentProgression.hSource/FantasyBenchmark/RPGDiscovery.cppSource/FantasyBenchmark/RPGInteractable.cppSource/FantasyBenchmark/RPGMiningSite.hSource/FantasyBenchmark/RPGQuarry.hSource/FantasyBenchmark/RPGSkillMeadows.hWiki/tools/player_guides.py