Veyra Noll
On this page
Veyra Noll is the curiosity dealer at Camp-4 in the current test world.
Getting started
Find Veyra Noll at Camp-4 in Traders Camp. Their role is curiosity dealer. Use the daily-routine waypoints if they have moved; the game-clock time is a destination schedule and walking or interruptions can delay arrival. Open the shop to check current shared stock before gathering purchase money. An item accepted for sale is not necessarily stocked for purchase. Conversation options depend on quest progress; check the linked request before bringing its hand-in items. This trader also receives occasional imported shipments; the cargo list below is a possible selection, not simultaneous stock. Each account can buy one complete bundle of a selected shipment.
| Veyra: Rhea might recognise the work on this | Offers quest |
| Let us trade. | Browse current shop stock |
| Quietstep Tonic | Possible import: 5 for 450 coins |
| Astral Reverie | Possible import: 3 for 1050 coins |
| Silvermind Elixir | Possible import: 3 for 720 coins |
| Blackstone Distillate | Possible import: 3 for 1350 coins |
| Starwell Ring | Possible import: 1 for 5500 coins |
| Blackkey Ring | Possible import: 1 for 7200 coins |
| Grandmaster's Prism | Possible import: 1 for 18000 coins |
Plan a shopping stop
Suggestion: bring a replacement supply for the activity you intend to repeat. Check the current stock and quality before confirming a purchase; rotating material offers and beginner stock follow separate refill rules.
| Ashes | 3 / 4 |
| Raw arcane crystal | 15 / 2 |
| Uncut Quartz | 12 / 3 |
Find it in the world
- Campfire reference point
Source-coordinate schematic. Building and area pins are reference points; terrain, doorways and walkable paths are not drawn. Characters can move during their routines.
Quests and requests
| Veyra: Rhea might recognise the work on this | Rhea might recognise the work on this setting. Ask about the metalwork. We can leave its alleged wonders out of the conversation. |
Buy from this merchant
Standard quality beginner stock is shared between online players. Its capped refill is hourly. Rows marked as rotating offers follow the separate four-hour material rotation and may be absent from the current assortment.
| Ashes | 3 | 4 |
| Raw arcane crystal | 15 | 2 |
| Uncut Quartz | 12 | 3 |
Sell to this merchant
Acceptance does not imply an item is stocked for purchase. Item pages list catalog base sale values.
Daily routine
These are game-clock routine waypoints; walking and interruptions can delay arrival.
| 0 | Resting at home | -1610, -1333, 0 |
| 6.5 | At work | -1690.0, -960.0, 0.0 |
| 12 | Taking a midday break | -1770.0, -880.0, 0.0 |
| 14 | At work | -1690.0, -960.0, 0.0 |
| 18.5 | Taking an evening break | -1770.0, -880.0, 0.0 |
| 21 | Resting at home | -1610, -1333, 0 |
Conversation and services
Replies are conditional on conversation and quest progress; this list includes options from different stages.
| Is that really magical? | talk |
| Where do you find these things? | talk |
| Does Iven believe your stories? | talk |
| Do you ever keep a find? | talk |
| Do you ever tire of putting on a show? | talk |
| May I see what is in stock? | talk |
| About a personal request. | talk |
| Goodbye. | talk |
| I have another question. | talk |
| You can speak plainly with me. | talk |
| You could stop misleading people. | talk |
| Leave. | close |
| Let us trade. | shop |
| I'll help. | request-accept |
| I can't take that on right now. | talk |
| Do you need help with anything? | talk |
| About what you asked me to do... | talk |
| Rhea found an uneven setting and an edge needing attention. She made no claim about magic. | request-complete |
Linked from 9 articles
Sources & technical details Recorded data and provenance
This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.
- Source ID
npc:resident.lore.036- Content status
- Current F0 test world; not final world canon
- Runtime ID
- resident.lore.036
- Person ID
- lore.person.036
- Actor kind
- 34
- Appearance ID
- 0
- Catalog version
- 24
- Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
- Content status
- Current F0 test world; not final world canon
- Runtime ID
- resident.lore.036
- Person ID
- lore.person.036
- Role
- Curiosity Dealer
- Site
- Camp-4
- Location
- Traders Camp
- Actor kind
- 34
- Appearance ID
- 0
- Shop
- curiosities
Source files
Backend/Alderfen.Accounts/ImportMarketRules.csContent/Appearance/bodies.jsonContent/Dialogues/dialogues.jsonContent/Quests/quests.jsonContent/WorldCast/cast.jsonContent/WorldCast/life.jsonContent/WorldCast/merchants.jsonContent/WorldCast/vendor-stock.jsonGameData/Catalog/game.jsonSource/FantasyBenchmark/Generated/RPGSlayerCatalog.hSource/FantasyBenchmark/RPGAmmo.cppSource/FantasyBenchmark/RPGAppearance.cppSource/FantasyBenchmark/RPGArmour.cppSource/FantasyBenchmark/RPGArtificeItemModels.hSource/FantasyBenchmark/RPGArtificeRecipes.cppSource/FantasyBenchmark/RPGBackComponent.cppSource/FantasyBenchmark/RPGBeetles.cppSource/FantasyBenchmark/RPGBeetles.hSource/FantasyBenchmark/RPGBodies.cppSource/FantasyBenchmark/RPGButterflies.hSource/FantasyBenchmark/RPGButterflyPotions.cppSource/FantasyBenchmark/RPGCampfireRules.hSource/FantasyBenchmark/RPGCanyonItems.hSource/FantasyBenchmark/RPGCapeComponent.cppSource/FantasyBenchmark/RPGCoalMining.hSource/FantasyBenchmark/RPGCombatPower.hSource/FantasyBenchmark/RPGCombatTrees.hSource/FantasyBenchmark/RPGCooking.hSource/FantasyBenchmark/RPGEquipmentAttachmentFit.cppSource/FantasyBenchmark/RPGEquipmentAttachmentRows.cppSource/FantasyBenchmark/RPGEquipmentFitProbe.cppSource/FantasyBenchmark/RPGEquipmentFitProbe.hSource/FantasyBenchmark/RPGFiremakingFuel.hSource/FantasyBenchmark/RPGGearFit.cppSource/FantasyBenchmark/RPGHeadEquipmentFit.cppSource/FantasyBenchmark/RPGHeadEquipmentFit.hSource/FantasyBenchmark/RPGIconLibrary.cppSource/FantasyBenchmark/RPGIconLibrary.hSource/FantasyBenchmark/RPGImportMarket.hSource/FantasyBenchmark/RPGIronArmour.cppSource/FantasyBenchmark/RPGItemIconWidget.hSource/FantasyBenchmark/RPGLanternComponent.cppSource/FantasyBenchmark/RPGMarket.cppSource/FantasyBenchmark/RPGNecklaceComponent.cppSource/FantasyBenchmark/RPGNorthwickLayout.hSource/FantasyBenchmark/RPGProductionRules.hSource/FantasyBenchmark/RPGProgression.cppSource/FantasyBenchmark/RPGSlayerItemCombat.cppSource/FantasyBenchmark/RPGSlayerItemModels.hSource/FantasyBenchmark/RPGSlayerItemPresentation.cppSource/FantasyBenchmark/RPGSlayerSkilling.cppSource/FantasyBenchmark/RPGSpellFuel.cppSource/FantasyBenchmark/RPGSpellFuel.hSource/FantasyBenchmark/RPGSteelArmour.cppSource/FantasyBenchmark/RPGStoneheartWeapons.hSource/FantasyBenchmark/RPGSummoningComponent.cppSource/FantasyBenchmark/RPGSummoningState.cppSource/FantasyBenchmark/RPGTindleComponent.cppSource/FantasyBenchmark/RPGTraderImportModels.hSource/FantasyBenchmark/RPGTraderImports.cppSource/FantasyBenchmark/RPGUnit.cppSource/FantasyBenchmark/RPGWorldStreaming.cppWiki/content/equipment-media.jsonWiki/tools/player_guides.py