Ability

Expose Weakness

Make a visible foe Exposed until the end of its next turn. Deals no damage; you or an ally may use the opening.

At a glance

Action ID
306
Required level
65
Action points
1
Bonus action points
0
Base essence
0
Cooldown (turns)
3
Target
Enemy
Range (m)
8
Weapon requirement
Dexterity Weapon

Unlocking

Unlocks automatically at the required skill level. Assign it from Edit bars / Skills. No talent point investment is required; its weapon, target, cooldown and action costs still apply.

Related articles

Linked from

Continue exploring articles that reference Expose Weakness.

Sources & notes

This article reflects source definitions in the current prototype. A listed value is not a claim of live release verification. Read the source policy.

  • Source/FantasyBenchmark/RPGCombatAbilities.cpp
  • Source/FantasyBenchmark/RPGCombatAbilities.h

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