Mark the crack and inspect the boundary
On this page
Mark the crack and inspect the boundary.
Getting started
Mark the crack and inspect the boundary. Check the linked quest stage before interacting: an authored evidence interaction is not an unlimited material node.
World guide
Find it in the world
- Mark the crack and inspect the boundaryAuthored quest-object starting point. Quest progress, delivery or carrying can move or hide this object; this is its starting position.
Source-coordinate schematic. Building and area pins are reference points; terrain, doorways and walkable paths are not drawn. Characters can move during their routines.
Sources & technical details Recorded data and provenance
This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.
- Source ID
resource:hearthhollow.evidence.marked_crack.1- Content status
- Current F0 test world; not final world canon
- Runtime ID
- hearthhollow.evidence.marked_crack.1
- Catalog version
- 24
- Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
- Content status
- Current F0 test world; not final world canon
- Runtime ID
- hearthhollow.evidence.marked_crack.1
- Interaction type
- Quest evidence / authored interaction
Source files
Content/WorldCast/request-evidence.jsonSource/FantasyBenchmark/RPGCastWorld.cppWiki/tools/player_guides.py