Gold ore rock
Mine gold ore rock at Mining 30. Success and extra-yield bonuses share the existing Mining caps.
On this page
At a glance
- Content status
- Current F0 test world; not final world canon
- Skill
- Mining
- Required level
- 30
- Runtime source IDs
- mining.gold.river.01
- mining.gold.river.02
- Depletion chance
- 25% per success
- Respawn after depletion (seconds)
- 90
Gathering results
| Item | Quantity | Chance / condition |
|---|---|---|
| Gold ore | 1 base; extra yield can add 1 | On successful mining cycle |
| Gold-veined geode | 1 | 1/80 per successful mining cycle |
Sources & notes
This article reflects source definitions in the current prototype. A listed value is not a claim of live release verification. Read the source policy.
Source/FantasyBenchmark/RPGArtificeWorld.cppSource/FantasyBenchmark/RPGCoalMining.hSource/FantasyBenchmark/RPGContentProgression.hSource/FantasyBenchmark/RPGDiscovery.cppSource/FantasyBenchmark/RPGInteractable.cppSource/FantasyBenchmark/RPGMiningSite.hSource/FantasyBenchmark/RPGQuarry.hSource/FantasyBenchmark/RPGSkillMeadows.h