Resource

Gold ore rock

Mine gold ore rock at Mining 30. Success and extra-yield bonuses share the existing Mining caps.

At a glance

Content status
Current F0 test world; not final world canon
Skill
Mining
Required level
30
Runtime source IDs
  • mining.gold.river.01
  • mining.gold.river.02
Depletion chance
25% per success
Respawn after depletion (seconds)
90

Gathering results

ItemQuantityChance / condition
Gold ore1 base; extra yield can add 1On successful mining cycle
Gold-veined geode11/80 per successful mining cycle

Related articles

Sources & notes

This article reflects source definitions in the current prototype. A listed value is not a claim of live release verification. Read the source policy.

  • Source/FantasyBenchmark/RPGArtificeWorld.cpp
  • Source/FantasyBenchmark/RPGCoalMining.h
  • Source/FantasyBenchmark/RPGContentProgression.h
  • Source/FantasyBenchmark/RPGDiscovery.cpp
  • Source/FantasyBenchmark/RPGInteractable.cpp
  • Source/FantasyBenchmark/RPGMiningSite.h
  • Source/FantasyBenchmark/RPGQuarry.h
  • Source/FantasyBenchmark/RPGSkillMeadows.h

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