Fill a sound vessel at the filling point
On this page
Fill a sound vessel at the filling point.
Getting started
Fill a sound vessel at the filling point. Check the linked quest stage before interacting: an authored evidence interaction is not an unlimited material node.
World guide
Find it in the world
- Fill a sound vessel at the filling pointAuthored quest-object starting point. Quest progress, delivery or carrying can move or hide this object; this is its starting position.
Source-coordinate schematic. Building and area pins are reference points; terrain, doorways and walkable paths are not drawn. Characters can move during their routines.
Sources & technical details Recorded data and provenance
This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.
- Source ID
resource:hearthhollow.evidence.leaking_flask.1- Content status
- Current F0 test world; not final world canon
- Runtime ID
- hearthhollow.evidence.leaking_flask.1
- Catalog version
- 24
- Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
- Content status
- Current F0 test world; not final world canon
- Runtime ID
- hearthhollow.evidence.leaking_flask.1
- Interaction type
- Quest evidence / authored interaction
Source files
Content/WorldCast/request-evidence.jsonSource/FantasyBenchmark/RPGCastWorld.cppWiki/tools/player_guides.py