NPCCurrent prototype

Beren Holt

Beren Holt is the night watchman at B1-north in the current test world.

Getting started

Find Beren Holt at B1-north in Northwick. Their role is night watchman. Use the daily-routine waypoints if they have moved; the game-clock time is a destination schedule and walking or interruptions can delay arrival. Conversation options depend on quest progress; check the linked request before bringing its hand-in items.

Getting started
Beren: There s a stack blocking the viewOffers quest
World guide

Find it in the world

Beren Holt: source-coordinate schematic1: Beren Holt. Building reference point. 2: Northwick. Area reference point. Positions use world X and Y. This schematic does not draw terrain or walkable paths.SOURCE COORDINATESWorld X → · World Y ↑Beren Holt — Building reference point1Northwick — Area reference point2
  1. Beren Holt
    Building reference point. The marker identifies the building, not its doorway or a live character.
  2. Area reference point

Source-coordinate schematic. Building and area pins are reference points; terrain, doorways and walkable paths are not drawn. Characters can move during their routines.

Quests and requests

Quests and requests
Beren: There s a stack blocking the viewThere's a stack blocking the view down the public path. Have a look and tell me whose mark is on it. Don't move anyone's goods.

Daily routine

These are game-clock routine waypoints; walking and interruptions can delay arrival.

Daily routine
0Resting at home2152.091, 7796.7594, 1080.3903
6.5At work2221.341, 7692.3094, 758.6403
12Taking a midday break2117.166, 7704.1844, 758.6403
14At work2221.341, 7692.3094, 758.6403
18.5Taking an evening break2117.166, 7704.1844, 758.6403
21Resting at home2152.091, 7796.7594, 1080.3903

Conversation and services

Replies are conditional on conversation and quest progress; this list includes options from different stages.

Conversation and services
What are you watching for?talk
Do you work for Oswin?talk
What happened last night?talk
Are you afraid out here?talk
Does a quiet watch make you nervous?talk
About a personal request.talk
Goodbye.talk
I have another question.talk
I'd rather hear a warning than miss one.talk
Sounds like you frighten yourself.talk
Leave.close
I understand. I will pass that on.request-confirm
I will come back to this.talk
I'll help.request-accept
I can't take that on right now.talk
What did you witness during last night's disturbance?request-ask
Do you need help with anything?talk
About what you asked me to do...talk
The empty stack beside the wall has a mark of three crossed lines. It blocks the view from the public path.request-complete
Rusk wants to know the warning you're using now.request-ask
Other requests.talk
What did you witness yourself about the road disturbance?request-ask
Previous requests.talk

Related articles

Linked from 6 articles
Sources & technical details Recorded data and provenance

This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.

Source ID
npc:resident.camp.0.1
Content status
Current F0 test world; not final world canon
Runtime ID
resident.camp.0.1
Person ID
lore.person.010
Actor kind
13
Appearance ID
9
Catalog version
24
Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
Content status
Current F0 test world; not final world canon
Runtime ID
resident.camp.0.1
Person ID
lore.person.010
Role
Night Watchman
Site
B1-north
Location
Northwick
Actor kind
13
Appearance ID
9

Source files

  • Content/Dialogues/dialogues.json
  • Content/Quests/quests.json
  • Content/WorldCast/cast.json
  • Content/WorldCast/life.json
  • Source/FantasyBenchmark/RPGNorthwickServices.cpp
  • Source/FantasyBenchmark/RPGSkillMeadows.h
  • Source/FantasyBenchmark/RPGTrainingVillageLayout.h
  • Wiki/tools/player_guides.py

Type a name, ingredient, reward or question to explore the compendium.

↑ ↓ to move Enter to openEsc to close