NPCCurrent prototype

Alis Wey

Alis Wey is the house steward at B12 in the current test world.

Getting started

Find Alis Wey at B12 in Northwick. Their role is house steward. Use the daily-routine waypoints if they have moved; the game-clock time is a destination schedule and walking or interruptions can delay arrival. Conversation options depend on quest progress; check the linked request before bringing its hand-in items.

Getting started
Alis: Oswin is gathering questions from residents CoulOffers quest
Conversation 021Offers quest
World guide

Find it in the world

Alis Wey: source-coordinate schematic1: Alis Wey. Building reference point. 2: Northwick. Area reference point. Positions use world X and Y. This schematic does not draw terrain or walkable paths.SOURCE COORDINATESWorld X → · World Y ↑Alis Wey — Building reference point1Northwick — Area reference point2
  1. Alis Wey
    Building reference point. The marker identifies the building, not its doorway or a live character.
  2. Area reference point

Source-coordinate schematic. Building and area pins are reference points; terrain, doorways and walkable paths are not drawn. Characters can move during their routines.

Quests and requests

Quests and requests
Alis: Oswin is gathering questions from residents CoulOswin is gathering questions from residents. Could you ask which practical concerns they want discussed here? Don't promise answers on our behalf.

Daily routine

These are game-clock routine waypoints; walking and interruptions can delay arrival.

Daily routine
0Resting at home3909.9, 12249.1, 1257.5874
6.5At work4150.8, 12253.6, 960.5874
12Taking a midday break4225.5, 12176.5, 960.5874
14At work4150.8, 12253.6, 960.5874
18.5Taking an evening break4225.5, 12176.5, 960.5874
21Resting at home3909.9, 12249.1, 1257.5874

Conversation and services

Replies are conditional on conversation and quest progress; this list includes options from different stages.

Conversation and services
How does the House recognise expedition work?talk
What happens in this House?talk
Must a member use magic?talk
Does every House work the same way?talk
What about the rumours concerning The Concord?talk
Does everyone bring the House's problems to you?talk
About a personal request.talk
Goodbye.talk
I have another question.talk
Who listens when you've had enough?talk
You chose to represent the House.talk
Leave.close
I'll help.request-accept
I can't take that on right now.talk
I understand. I will pass that on.request-confirm
I will come back to this.talk
Do you need help with anything?talk
About what you asked me to do...talk
Oswin raised night noise, blocked paths, and a clear person to contact when something goes wrong.request-complete
Della asks what safeguards protect neighbours from the House's work.request-ask
Maera invites you to a discussion about responsibility. Would you be willing?request-ask
Another question.talk

Related articles

Linked from 6 articles
Sources & technical details Recorded data and provenance

This reference describes the recorded F0 source snapshot. Availability is shown on the article; source data alone does not certify a particular live game release. Read the source policy.

Source ID
npc:concord.northwick.1
Content status
Current F0 test world; not final world canon
Runtime ID
concord.northwick.1
Person ID
lore.person.038
Actor kind
1
Appearance ID
4
Catalog version
24
Source revision
29afa2b1c0bc6b7f9de43c1a13fd6ab6e628c744
Exact source values
Content status
Current F0 test world; not final world canon
Runtime ID
concord.northwick.1
Person ID
lore.person.038
Role
House Steward
Site
B12
Location
Northwick
Actor kind
1
Appearance ID
4

Source files

  • Content/Dialogues/dialogues.json
  • Content/Quests/quests.json
  • Content/WorldCast/cast.json
  • Content/WorldCast/life.json
  • Source/FantasyBenchmark/RPGNorthwickServices.cpp
  • Source/FantasyBenchmark/RPGSkillMeadows.h
  • Source/FantasyBenchmark/RPGTrainingVillageLayout.h
  • Wiki/tools/player_guides.py

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