Ability

Spell Echo

Prepare one single-target damage spell this turn to echo at 50% damage to a second foe within 3 m. The cast pays its essence cost twice; no extra conditions or drain.

At a glance

Action ID
321
Required level
80
Action points
0
Bonus action points
1
Base essence
2
Cooldown (turns)
0
Target
Self
Range (m)
0
Weapon requirement
Casting Hand

Unlocking

Unlocks automatically at the required skill level. Assign it from Edit bars / Skills. No talent point investment is required; its weapon, target, cooldown and action costs still apply.

Related articles

Linked from

Continue exploring articles that reference Spell Echo.

Sources & notes

This article reflects source definitions in the current prototype. A listed value is not a claim of live release verification. Read the source policy.

  • Source/FantasyBenchmark/RPGCombatAbilities.cpp
  • Source/FantasyBenchmark/RPGCombatAbilities.h

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